A Stearman Haven

In reference to the C-47 and the railing. . .I do not seem to be able to put a scenery together for upload without forgetting at least one or two files. Try as I may, that ability seems to elude me, lol'

So, below is a link for a zipfile that contains the bgl and texture for the C-47 and the correct textures for the railing. My apologies!
 
I just love having all the files!!! HaHa. Thanks Ed.

YoYo I have REX also. Just didn't think about it at the time.
 
Hi Lonewolfee1 - the tractor above is actually my 'aircraft' - not part of the scenery so not something you're missing. The dark (black, infact) fence is modelled as part of the scenery so it has to be in your install - it may just not be black as you may somehow have the texture I seem to be missing. YoYo also seems to have a black fence. And a missing DC-3 as do you and I, so not sure what's happening there!

Cheers, A.

Well it's a fine tractor!
 
I do not seem to be able to put a scenery together for upload without forgetting at least one or two files.
That's not as bad as sending a screenshot and forgetting to enclose the screenshot, which I have done more than once.
 
Thanks Ed!

All is good. Very good...

attachment.php


Cheers, A.
 

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Some Scenery Questions

Hi Ed,

I just downloaded this wonderful KCRS scenery pack and installed as per enclosed readme file.

I am running FSX with Orbx Global, Vector, Open LC NA and REX Essentials for textures and weather.

In both Orbx Central, and FSX Scenery Library, my third party addon scenery is shown to be above all Orbx entries - KCRS is actually now at the top of the entire Scenery Library.

Two questions (also see pics below) :
1) I seem to be missing a 'tower' by the end hangars - just see a person waving in mid-air and not standing on anything ?
2) I have a concrete runway where pictures here show a grass runway ?

Do you have any ideas as to what I may have done wrong ?

IhEiph6.jpg


lUcOAfo.jpg


Any help would be much appreciated.

Thank-you,
MZ..
 
Maybe do you have ORBX free airports? Find it (if it exists, in ORBX Folder) and delate ORBX Corsicana or take insertion point below Ed’s work.
It looks like you have here 2 airports in the same time. You can use Vector fix (AEC) also.
 
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Hi @YoYo,

No, I have no Orbx free airports.

When I enter KCRS in Free Flight section of FSX, I do get a similar runway and a couple default autogen buildings showing for this airport. A typical version of FSX /Orbx default scenery, in other words.

I am running latest version of Orbx Central with insertion point for Orbx scenery 'below' the Addon Scenery section ........ Corsicana is at the 'top' of the scenery library list right now.

I suspect REX Essentials HD w/OD, which I'm using for airport ground/runway textures may have something to do with the concrete runway showing. Even my airport parking areas (apron) are different concrete textures from what Ed is showing, and look like the ones you have also with your REX addon running (post #35).

None of this answers the other question of the 'missing tower' at the end of the airport where I just see a floating guy ? I can live with the concrete runway (although would prefer the grass strip), but the missing tower scenery object with the floating guy is somewhat distracting to this otherwise beautiful scenery. It must be a missing scenery object of some sort ?
 
Sorry I'm late!! The Tower you're missing is actually in one of the FSX default libraries (Buildings.bgl). I loaded Instant Scenery to check it and you can see the highlited Tower and the object listing in the smaller window. Not certain why it wouldn't be showing since it's a default object.

Tower-apr-5-001 by Ed Wells, on Flickr
 
Sorry I'm late!! The Tower you're missing is actually in one of the FSX default libraries (Buildings.bgl). I loaded Instant Scenery to check it and you can see the highlited Tower and the object listing in the smaller window. Not certain why it wouldn't be showing since it's a default object.

Tower-apr-5-001 by Ed Wells, on Flickr

Hi Ed,

I just checked.
I have Orbx scenery (Global, Vector, Open LC NA) for this region.
In my C: FSX/Scenery/Global/scenery folder I have buildings.bgl file of 23,878 KB size, but not sure what's inside it as can't open it.
I know Orbx did a lot of changes to scenery during the installation process and I let their installers do their thing without interfering.

If the tower object is really missing here, is there a way of adding it back as a scenery object for KCRS, like the green C-47, or ?
 
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Hi Ed,

I just checked.
I have Orbx scenery (Global, Vector, Open LC NA) for this region.
In my C: FSX/Scenery/Global/scenery folder I have buildings.bgl file of 23,878 KB size, but not sure what's inside it as can't open it.
I know Orbx did a lot of changes to scenery during the installation process and I let their installers do their thing without interfering.

If the tower object is really missing here, is there a way of adding it back as a scenery object for KCRS, like the green C-47, or ?
The Orbx scenery shouldn't be a problem, as I have exactly what you have installed and my tower shows fine. I checked my "Buildings.bgl" and yours is much larger. Since we both apparently have the same installations it's odd that mine is one size and yours another. By the way, mine is dated 9/26/2007 (16,632kb).
 
The Orbx scenery shouldn't be a problem, as I have exactly what you have installed and my tower shows fine. I checked my "Buildings.bgl" and yours is much larger. Since we both apparently have the same installations it's odd that mine is one size and yours another. By the way, mine is dated 9/26/2007 (16,632kb).

Hi Ed,

mine is dated 16/08/2006 .

Thank-you, for checking.

Milan .....
 
Hi Ed,

I just checked.
I have Orbx scenery (Global, Vector, Open LC NA) for this region.
In my C: FSX/Scenery/Global/scenery folder I have buildings.bgl file of 23,878 KB size, but not sure what's inside it as can't open it.
I know Orbx did a lot of changes to scenery during the installation process and I let their installers do their thing without interfering.

If the tower object is really missing here, is there a way of adding it back as a scenery object for KCRS, like the green C-47, or ?

If you install ModelConverterX, you can view all the objects inside a .bgl file. This object in question is named gen_yardtower 9d4d839e-0f93-4dc0-baa0-7c55d11a3264. If your buildings.bgl does not have it, some other program has overwritten it.

Dave
 
If you install ModelConverterX, you can view all the objects inside a .bgl file. This object in question is named gen_yardtower 9d4d839e-0f93-4dc0-baa0-7c55d11a3264. If your buildings.bgl does not have it, some other program has overwritten it.

Dave

Found no such object anywhere.

Thank-you, for your input.
MZ...
 
Sorry I'm late!! The Tower you're missing is actually in one of the FSX default libraries (Buildings.bgl). I loaded Instant Scenery to check it and you can see the highlited Tower and the object listing in the smaller window. Not certain why it wouldn't be showing since it's a default object.

Tower-apr-5-001 by Ed Wells, on Flickr


I'm trying to follow along on the buildings.bgl file for FSX that Mzee brought up. Out of curiosity, I was looking for that file in _P3D V3 and did not find that file yet it seems the airport
is displayed okay in P3D V3. Maybe that buildings file is not used in P3D

a question about the A_controltower_t.dds file. I backed up my original file first then copied this one to the world/scenery folder (As per readme)
I wonder if that file could of worked if it were installed in the Corsicana texture folder instead?

There are two files material_6_0.dds and material_6.dds - do they go to the Corsicana texture folder?
 
I'm trying to follow along on the buildings.bgl file for FSX that Mzee brought up. Out of curiosity, I was looking for that file in _P3D V3 and did not find that file yet it seems the airport
is displayed okay in P3D V3. Maybe that buildings file is not used in P3D

a question about the A_controltower_t.dds file. I backed up my original file first then copied this one to the world/scenery folder (As per readme)
I wonder if that file could of worked if it were installed in the Corsicana texture folder instead?


No. I tried that and the control tower resolution just remained the same as default. I just simply renamed the original entry in the World/scenery folder to xxxxxx_t.ddsoff and then copy\pasted the version included in the download to the same folder, and it worked fine. I can also revert back to the old file easily if need be by renaming it back and deleting the 'new' one.

Do you, by chance have REX for airport textures ?
Apart from missing the buildings.bgl file specific for the tower, I also seem to have a nicely paved concrete runway where the grass landing strip should be. I suspect it's a REX texture because REX provides runway textures for all airports found in the original FSX provided they are not third party addons with alternate, specific, ground textures included in the package already.
 
I'm trying to follow along on the buildings.bgl file for FSX that Mzee brought up. Out of curiosity, I was looking for that file in _P3D V3 and did not find that file yet it seems the airport
is displayed okay in P3D V3. Maybe that buildings file is not used in P3D

a question about the A_controltower_t.dds file. I backed up my original file first then copied this one to the world/scenery folder (As per readme)
I wonder if that file could of worked if it were installed in the Corsicana texture folder instead?

There are two files material_6_0.dds and material_6.dds - do they go to the Corsicana texture folder?

the A_controltower_t.dds texture file needs to be in the texture directory at the same level as the scenery directory with the buildings.bgl it is used by. This file is a higher resolution version of the one you overwrite.

The material* dds files go with railing.bgl and need to be in the Corsicana_Fld\texture directory so the railing.bgl can find them.

Dave
 
I did not find in P3d this buildings.dds file. Is this an instant scenery file or exclusive to FSX?


Thanks

Hi,

The file I seem to be missing is called 'gen_yardtower 9d4d839e-0f93-4dc0-baa0-7c55d11a3264' , (as per Dave's post #54 above), and is found inside the FSX default library 'buildings.bgl'.

Somehow, I can't find it. If the file is not part of the downloaded scenery package, and is called on to show in sim, then FSX will look for it in the default library.

I think I could potentially download and install this file manually inside the KCRS folder, but where to find it ?

Sadly, I think, for me, it's time to accept what happened, and move on to other things.
 
It looks like some other program, installation, update, etc has overwritten the "Buildings.bgl" file that is a default FSX file as I mentioned above. . .it would also have been default in P3D. Now I have installed P3D_V4.5, Orbx Basic, Vector Landclass and a number of other Orbx regions yet I don't have the problem you display and as we've seen your buildings.bgl file has a different date and size. I can send you my version and you can try that. . .but because there's no way to tell what changed to cause yours to lose that object, there's also no way to tell what replacing your version will do to some other scenery down the road.

Bottom line here is that given that we both have the same basic scenery and Sims there's no reason you should be having this problem. I will post a zip with the file you need here. Save the one you have currently by either renaming it or moving it to your desktop temporarily. Try the new one I send you and see if it fixes the problem.

Update: Just to be sure, I checked both buildings.bgl files (FSX & P3D) and that tower is in both those bgl's, but neither file is as large as the one you have (?)
Here is the bgl file. . .see if this works.
 
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