tgycgijoes
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I am not sure that this will work with every Carenado Aircraft they have created for MSFS but this one worked for me. I reinstalled my Carenado Beech Twin D18S into Prepar3D V4.5 yesterday. Not having flown this OR the other versions for awhile, I, as i usually do, went online to find tutorial videos on Youtube and was very successful. It appears at least to me that the MSFS version and the P3D version are controlled the same which is authentically as they should be. In one of the videos, I found Matt Younkin's Magic By Moonlight D18S which he flies all over the country (for real) and fell in love with the texture at first sight. I Googled it for the Carenado but unfortunately it was only for MSFS over at Flightsim.to with a lot of other cool repaints. Well, I downloaded it anyway to see if I could use the noseart and create the rest myself on the blank texture download. Well...when I opened it up I found that the textures that differ are only on two sheets for the whole exterior and that the MSFS can be merged in Adobe Photoshop and resaved for P3D V4.5. Then, since MSFS does not use alpha channels but other textures to achieve that, I opened up my new 32bit bmp's and added the alpha channels from the P3D blank repaint texture the MSFS dds files are flipped from the P3D files but after I discovered that, with DXT BMP that is no problem and here is the result. I am so tickled that I resurrected some of my small Georgia airports that I created which are threads here to fly this afternoon. 
When I first opened it up in P3D, the VC was original but I discovered that I could just rename and flip the MSFS interior 1 and 2 files and get the modified panel too. So cool! As Hannibal said: "I love it when a plan comes together".

When I first opened it up in P3D, the VC was original but I discovered that I could just rename and flip the MSFS interior 1 and 2 files and get the modified panel too. So cool! As Hannibal said: "I love it when a plan comes together".