A2A Free P-40 Accu sim

Guys, the proper way to operate the landing gear and flaps in the P-40 is as follows:

To raise/lower the gear:
- Put the gear lever up/down (G-key or assigned joystick key)
- Activate the hydraulic system by pressing and holding in the switch on top of the control stick (assign this function to a key on your joystick using the A2A P40 Input Configurator)
- Test to ensure the landing gear is locked by trying to move the backup manual hydraulic pump lever on the right side of the cockpit (you'll know that the gear is locked up or down when the pump lever no longer moves)
- Return the gear lever back to neutral (G-key or assigned joystick key)

To raise/lower the flaps:
- Put the flap handle up/down (F5/F8 keys or assigned joystick keys)
- Active the hydraulic system by pressing and holding in the switch on top of the control stick until the flaps are in the desired position (assign this function to a key on your joystick using the A2A P40 Input Configurator)
- Return the flap lever back to neutral (F5/F8 key or assigned joystick keys) whenever not being raised or lowered.

If you just assign a button on the top of your joystick to the hydraulic pump within the A2A P40 Input Configurator, this will allow you the most realistic and natural experience of operating the landing gear/flaps on this aircraft.

The flaps, just like in the real aircraft, deploy very fast, and just like in the real aircraft expect to only use two flap settings on landing - half down on base and full down on short final (within 500 ft of the runway).

There are a number of other aircraft of that period that also had the landing gear/flaps operate in a similar manner (1930's technology) - for instance, the hydraulic system in most AT-6/SNJ/Harvard types operates like this as well.
 
A2A P-40 R.H. Neale

Just uploaded my repaint of the FHCAM's P-40. Should be available to download soon. Perfect for flying around ORBX's PNW scenery. Hope you like it!
We can now fly all 4 airworthy P-40B/C's in FSX!
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Bomber_12th & Grey Eagle, thank you for your tips I was really illustrating that one does not jump in & fly without RFTM & applying the knowledge gleaned from that exercise. I had read the accusim manual, but not appreciated its importance, but not the Aircraft manual! At least the only broken thing was my pride & a crumpled sim model easily repaired.
Just to repeat Thank You A2A for this model, I am really going to enjoy it.
Keith
 
Just uploaded my repaint of the FHCAM's P-40. Should be available to download soon. Perfect for flying around ORBX's PNW scenery. Hope you like it!
We can now fly all 4 airworthy P-40B/C's in FSX!
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That is one awesome looking paint! :encouragement: Looking forward to getting a copy when available.
 
WHAT! ! now were suposed to read the manual!

Thanks for the tip's guy's................

Now back in the 60's when I was a draughtsman in the UK it was all the rage to have the material to be according to US MIL specs. So a few of us tried this one MIL-TFD-JF1.....managed to get it passed the checker a couple of times.....
(Make It Like - The F***ing Drawing - Just For once).
So reading the manual, understanding it & applying same can be very necessary. Something I rarely do.....'cos I'm old & experienced & I know it all(?)!!!!
Keith
 
Glad you like it Mzee. Looks like you have a hydraulic leak on your tailwheel strut there. Looks a little low :D

My A2A mechanic is currently not talking to me....... :sorrow:
Must be getting tired of constantly working overtime to rebuild the engine, prop and airframe after most flights.
Now, he refers to me as "Waldo" .... who apparently has had a strong connection to barnstorming ?

So how to fix the strut issue ?
I adjusted the tailwheel contact point so it sits up higher and doesn't look like a flat tire anymore.
Is there a fix to adjust the strut, somewhere please ?
 
My A2A mechanic is currently not talking to me....

Never had that problem and mine looks just fine. Not sure how to fix it. One problem I do have is that on my B and C models, the pilot is stuck looking up and to the left. His head doesn't move anymore but it does on the AVG model. No idea how to fix it and couldn't find anything about it on the A2A forum. Not big enough of an issue for me to make an account there to ask about it tho.
 
Hi, MZee! I was scratching my head for a minute or 2 trying to think about what was meant by a leaking tail wheel strut. Now I can see the difference in the tail wheel between your screenshot and mine!

Paint.jpg Click on this bad boy!

Here are the adjustments for contact points. Maybe one for compression or damping??

//0 Class <0=none, 1=wheel, 2=scrape, 3=float>
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)
 
Noticed that a while ago and made a slight adjustment to it! :encouragement:

So, Charlie, did you change any of the values ?

I find the minute I start the engine the strut does come up very slightly, then as I increase power and the AC starts to move, it comes up higher even more (must be prop wash effect)....eventually tailwheel is completely off the ground just prior to take-off. I will check if standing on concrete vs grass makes a difference when I get back in the sim in a few minutes.
 
I made only the change to the tail wheel height so the tire didn't look flat. Are you fully loaded with fuel?
 
From experience the tailwheel can be a right pain in the a*** to get right, can be compression ratio sometimes or even empty weight C of G..... Most times I cannot get it correct! Good luck
Keith
 
I made only the change to the tail wheel height so the tire didn't look flat. Are you fully loaded with fuel?

Yup ! Full load.

It went up a bit once I started to dump some fuel, but not much. I think I'll leave it alone for now, ... see how it goes.
 
Never had that problem and mine looks just fine. Not sure how to fix it. One problem I do have is that on my B and C models, the pilot is stuck looking up and to the left. His head doesn't move anymore but it does on the AVG model. No idea how to fix it and couldn't find anything about it on the A2A forum. Not big enough of an issue for me to make an account there to ask about it tho.

There is a big AccuSim Core Update which updates the model to a totally new version and also fixes a lot of bugs as well.
It's available in the P-40 forum near the top.
 
Does this require a new download and re-install as I can't find a download just for the upgrade?

Regards Paul Day.
 
Any time you install an A2A aircraft you willwant to run the latest core update, which will, in one fell swoop, bring all of your A2A aircraft up to the latest standard/number of updates (some of the changes/updates over the years, since the original releases, have been quite significant, including updates to the visual models, the flight dynamics and the coding).

For FSX, and P3D v1-3, download the update here: https://a2asimulations.com/forum/viewtopic.php?f=23&t=57819

When you run the updater file, it will go through and check to see which A2A aircraft you have installed, and then will download and install the updates when it comes to the individual aircraft you have.
 
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