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Aces Studio members form new Sim Company !!!

IF they do a flight sim, it will have to be from the ground up. They obviously can't take stuff from MSFS.

You never know. The press release didn't mention who their publisher (if any) or investors are. MS might have closed the Ace's studio, but it doesn't mean that they are not funding this new one :) The business/investor world is full of interesting twists...

-feng
 
That would be a nightmare..

arrghh..


lets hope not.

don't worry, sometimes it's a good thing.

Big studios does this all the time. They "close" studios to get rid of debts, paperwork, make the shareholders happy, etc. But then they immediately fund a "new" studio composed of the entire original team. There are many advantages to this:

- selectively get rid of people they don't want without fear of lawsuit

- re-adjust old company policies

- sell technology to themselves. I know, sounds weird, but on the shareholder side, it looks good. For example, MS can "sell" the Flightsim engine to this new studio; even though they could be funding it. So essentially they are buying their own product. But on the paperwork side, it shows a profit made on the engine. It's the same deal when Google "bought" Youtube. Both Google and Youtube are invested by the same company - Sequoia National. :) However, by doing a "buy," shares for both companies go up....and Sequoia makes money!

- retain talent which can otherwise land in other publisher's hands which can be a competition years down the road

- use a different budget. Internal studios draw money from one source, and external studios from another. So if you need to balance the internal budget, close some studios then use the external money to fund the new one.

This happend recently with another MS owned studio called Ensemble Studios (they made the successful Age of Empires series). MS closed this studio in Jan 2009, and as a result, 1 "new" studio was formed (Robot Entertainment). However, MS is backing this studio financially and this studio is making games for the Xbox 360 :)

-feng
 
don't worry, sometimes it's a good thing.

Big studios does this all the time. They "close" studios to get rid of debts, paperwork, make the shareholders happy, etc. But then they immediately fund a "new" studio composed of the entire original team. There are many advantages to this:

- selectively get rid of people they don't want without fear of lawsuit

- re-adjust old company policies

- sell technology to themselves. I know, sounds weird, but on the shareholder side, it looks good. For example, MS can "sell" the Flightsim engine to this new studio; even though they could be funding it. So essentially they are buying their own product. But on the paperwork side, it shows a profit made on the engine. It's the same deal when Google "bought" Youtube. Both Google and Youtube are invested by the same company - Sequoia National. :) However, by doing a "buy," shares for both companies go up....and Sequoia makes money!

- retain talent which can otherwise land in other publisher's hands which can be a competition years down the road

- use a different budget. Internal studios draw money from one source, and external studios from another. So if you need to balance the internal budget, close some studios then use the external money to fund the new one.

This happend recently with another MS owned studio called Ensemble Studios (they made the successful Age of Empires series). MS closed this studio in Jan 2009, and as a result, 1 "new" studio was formed (Robot Entertainment). However, MS is backing this studio financially and this studio is making games for the Xbox 360 :)

-feng


:isadizzy: ... Business world... so complicated.... they sell, they buy, they merge, they file chapter 11... so they will still be in business.... :isadizzy:

But, good to know ACES are back in circulation!!!! :applause: :applause:

I wish them all the BEST :ernae:
 
I hope they could maybe could get M$ to let go of the the engine.
 
If they (former Aces team) can do what THEY want instead of what MARKETING wants, they'll be an instant success!
 
Here is a site to bookmark ...

http://www.cascadegamefoundry.com/


This is great news ... mebbe we get a whole world simulation ... one sim, evey concievable concept of travel in one package .... Air sim, Train sim, Ship sim, and Car/truck sim.

Wouldn't that be cool.
 
Here is a site to bookmark ...

http://www.cascadegamefoundry.com/


This is great news ... mebbe we get a whole world simulation ... one sim, evey concievable concept of travel in one package .... Air sim, Train sim, Ship sim, and Car/truck sim.

Wouldn't that be cool.

Wouldn't a modular sim be cool. You could start with one and add other modules as you go along.

Start with flight. Then if you want to see trains chugging along add the train sim. Get to your destination and maybe go SCUBA diving or race a car.
 
Wouldn't a modular sim be cool. You could start with one and add other modules as you go along.

Start with flight. Then if you want to see trains chugging along add the train sim. Get to your destination and maybe go SCUBA diving or race a car.

that does sound like a cool idea.:applause:
 
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