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Aero Commander AC50A(HC)

Milton Shupe

Staff Contributor
Staff member
Aero Commander AC560A(HC)

The FSX conversion has gone well on this unit and will spend today testing and tweaking as required.

Decided to keep the interior original more like the production unit and to remain compatible with all the original liveries that have been produced for this aircraft.

I should have it out by the weekend.

The AC560A(HC) was a nice upgrade from the AC520, more powerful, faster, geared prop, and high compression engine.
One of the liveries included is from Jim Metzer's aircraft who was on the development team as a resource. I have pictures of his aircraft, a shining example of a basic 560A.

I am gonna ask Bendyflyer to check this one over since he had time in the Aero Commander series in the RW.
 

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Hey Milton, this might be a dumb question, but what are the advantages of converting an FS9 model to FSX native? I always here about how some FSX aircraft are native, but I don't really know what that means.

Thanks:wavey:
 
Hey Milton, this might be a dumb question, but what are the advantages of converting an FS9 model to FSX native? I always here about how some FSX aircraft are native, but I don't really know what that means.

Thanks:wavey:

The biggest exterior visual advantage is the FSX material capabilities for rendering textures of any kind in almost countless different ways. Glass, paint, and prop mesh do not have the visual issues of course that an FS9 port over will experience. FSX materials have a multitude of capabilities even beyond bump and specular maps.

I have taken advantage of but a few as I am not involving painters in the transitioning but I am making bump and spec magic available for anyone to take advantage of in this series.

Of course there are other capabilities available that can be incorporated for high quality modeling, lighting effects, special flight modeling features, sound development, and effects.

So, these conversions only make the aircraft more compliant with FSX and P3D to eliminate rendering issues.
 
Thanks Milton, looking good :) I have spend my time with 520 few days now flying around the Florida.:applause:
 
Milton, I have also been flying around your new 520. I found another native FSX version of your 520 (folder dated 2015) in my hangar (not sure did that conversion on that) but your latest and greatest is a jewel. Thanks so much. One small request for any further work: if you can, make the nav lights pin point small so you almost can't see them at all by day. This it what Hiroshi did with the POSKY/TDS Boeing models and they actually look realistic by day but especially by night, rather than the default "fireballs." Now, back to flying the best freeware hand flyer around . .
 
Excuse my FsX bias, Milton but these native models are great to see, coming from the master, original designer:applause:
 
Milton, I have also been flying around your new 520. I found another native FSX version of your 520 (folder dated 2015) in my hangar (not sure did that conversion on that) but your latest and greatest is a jewel. Thanks so much. One small request for any further work: if you can, make the nav lights pin point small so you almost can't see them at all by day. This it what Hiroshi did with the POSKY/TDS Boeing models and they actually look realistic by day but especially by night, rather than the default "fireballs." Now, back to flying the best freeware hand flyer around . .

Hi Expat, the other AC520 conversion was done by euroastar350. TheFS9 version had a separate VC model that was at least partially overlooked and left the VC with some visual issues. As far as I know, he never got around to correcting that as he has been so busy with his projects.

The FSX native models use the default nav light effects so I assume they copied and altered those effects to make them smaller, or simply scrapped the the modeled lights but not sure how that would be different as the model calls the same effects that the cfg effects use. Have not done any testing of the comparison to see if the modeled anomalies exist with FSX cfg effects.
 
Excuse my FsX bias, Milton but these native models are great to see, coming from the master, original designer:applause:

Thank you Roger. There is nothing wrong with an FSX, P3D, or FS9 bias; whatever works best for one's hardware and past investment I reckon. :)

The conversions are definitely busy work of a different kind since everything exists. It's like heads-down data entry, ranks of tedium and yet overwhelming lists of things to change and check. They are good "filler" projects and I have many to do. :)
 
A very nice release and pretty well the genuine article. Well done Milton.

A small request if any one is up for it is to paint the 560 in the US Air Force Colours as per President Eisehowers personal transport (Air Force One). I know it was later changed for the 680 model but the initial Aero Commander used was the 560.

Heres a good picture:


attachment.php
 

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Thank you Milton, and others who have helped. :applause:

These Aero Commanders have always been favorites and must haves. :jump:

Pete.
 
I have just uploaded a minor correction to the package and noted it in the description.

If you have already downloaded it, you can simply install the attached model folder.

I apologize for the inconvenience.

The fix was for one prop blade animation that did not feather on the port engine.

See attached for the fix. Unzip and copy the new model folder to your ac560fsx folder replacing the existing.

The original archive was updated just prior to this post time.
 

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Looks great Milton - can't wait to download when I'm back at home.

In all of these Commanders, is the NASA 801 70s era painted 500 model available? I really liked it FS9, and hope to enjoy it in FSX.

Either way, huge thanks!

DL
 
Looks great Milton - can't wait to download when I'm back at home.

In all of these Commanders, is the NASA 801 70s era painted 500 model available? I really liked it FS9, and hope to enjoy it in FSX.

Either way, huge thanks!

DL

DL, thank you, actually, I am working on that very aircraft for FSX native.
 
Milton,
Thank you very much for all you have done for the hobby. I have been flying your commanders ever since you released the first one. At the age of 73, I still remember reading the adds for the commanders back in the mid 50's. Although I have been lucky to have friends with small airplanes, I never got to ride in a commander. You have brought them to life for me.

I have one question about the AC560A you just posted. When looking to the rear from the front seats the headliner seems to be hanging down as if it has come loose from the ceiling.
Is this just my copy, or something that needs to be looked at?
Thanks again,
Chuck68
 
Milton - thanks a lot for this version of the Aero Commander.

I was curious I am sure at some point I saw a screenshot of an FSX installation which showed a variety of your AeroCommanders in the select aircraft list and I may be wrong but I thought one was in US Air Force colours ala Air Force One as used by Eisenhower. Any ideas who might have done one? I have not found one on the www there are some others that may port across once I adjust the 2004 textures to work in FSX. Otherwise I guess I will have to have a go at repainting this myself, bugger, my one least favourite sim activity.
 
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