There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.
If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.
Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.
The Staff of SOH
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Paul, have you uploaded your FSX Langley at any website?Here is the 39B approaching my version of the CV-1 Langley. This was my FS9 model which I upgraded the textures and fixed a few zits and then compiled with Xtomdl so it is FSX native. I have it loaded in aicarriers.
Paul, have you uploaded your FSX Langley at any website?
I need some one to beta test my model, I'm tire to send it to Simviation for nothing, I just want to be sure its ok before uploading again, somebody up for the jobs ?
Regarding the VC glass problem, it appears you did everything right with the glass on the exterior model. It is appropriately transparent from all directions. Why don't you copy and paste the exterior glass parts into the VC or, at least, give the VC glass the same material and texture parameters?
Best,
Paul
Its exacly the same texture for both exterior and interior, why the interior one is opaque its a big fsx mistake ?
Is the material (before texturing) the same? I don't use gmax (I still puddle along with FSDSv3.51 and FSXTweak) so I can't look at your source code, but both must adhere to the proper SDK (I use the Acceleration version of Xtomdl to compile). I have used the same material and texture for the exterior and internal model on several projects and never had this problem. There is something strange happening here; I am sure it is not a problem with FSX or other designers would be seeing the same thing.
Paul


Ok I think we have find the problem, We have deleted the windows texture and have add a new fresnell ramp texture whit some alpha setting, All seem ok from here and from my beta tester Craig, if someone want to test the new model send me a private message whit your email and I will send you the beta model, thank for all the help.
That's good news indeed. I like to test your beta but my e-mail limit is 5 meg so I don't think I could take it in one drop.
I am willing to beta test it - I have sent you a PM.
Dave
Whit dropbox
https://www.dropbox.com/home#!/home
I think you can dowload it, I need 1 more beta tester before release it to simviation.com