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Aeronca 7AC crashes all the time, even on the tarmac.

Try turning off overstress damage in the realism settings. That’s the one realism setting I have turned off (because it’s very poorly implemented in MSFS) and I have been able to fly with no problems in 2024.
 
Just checked, it's already done, crash damage, stress damage, both aircraft and engine.

Cazzie
 
Bummer. Sorry, Cazzie. Flight sim can be so frustrating sometimes. I wish I had more suggestions.
 
Hello Cazzie,

According to Asobo 2024, it is intended to be a better version than 2020 (?) and for this reason a lot of things have changed, sometimes evolved and hardened. Damage management in the MSFS 2020 engine is imperfect, everyone agrees on it but ASOBO further tightened the constraints in 2024.
Currently there are two ways to program an aircraft, forgetting the damage and asking the user to invalidate the damage which is not in reality or ... try to understand their way of understanding the issue and try to accommodate it.

The AERONCA Champ is an aircraft without flaps or spoilers so a priori it seems almost obvious that it is not necessary to fill in these sections. Unfortunately, the damages in MSFS are calculated a priori (I have to study this much more deeply) from the following 4 variables:
Extract of the 2020 SDK
1749889147860.png
Reference: https://docs.flightsimulator.com/ht...he_Aircraft.htm?rhsearch=testing the aircraft - Chapter: Testing the aircraft -
The question I am asking myself is as follows: is the definition of these 4 variables enough or should we also define a FLAPS section. n in the configuration files? While rereading part of the SDK, I realized that 3 variables had to be filled in (in the SDK Required: Yes) but nothing about adding the section for a plane without flaps ...

I noticed this problem yesterday, I even wrote a first post to describe the problem: https://sim-outhouse.org/sohforums/...p-beta-release-for-tests.165267/#post-1398978
Today I hope I will look at it in more detail and release a new version: v0883.

Nevertheless, this plane was announced and tracked on 3 different sites. It is therefore quite difficult to follow all the posts, but if in addition on the same site we open posts on different sections, it becomes unmanageable for me.
Please limit yourself to the MSFS 2020 section. and in the open post for the Beta (last link).

To resume: in 2020 and 2024 to fly with the v0882, Disable Crashes option should be checked, or Damages in Assistant Options should be invalidated.
 
Is there any way to add spats to Charlie Brown? Good enough without, just questioning, because Charlie has spats. He's currently hangered in Currituck, NC. As you see, he also has a fixed metal prop, black with white tips and natural metal hub. I can't thank you enough lagaffe for this masterpiece. Many hours spent in the real Charlie Brown when he was hangered in Danville, VA. They use to have an small airport in Madison, NC, grass strip and a darn good restaurant. One could land and taxi right up to the restaurant. Charlie likes early morning still air before 10:00 AM. We use to fly from Danville (KDAN) to that little grass strip and eat breakfast and fly back. Fun way to spent a Summer morning. Charlie hates Winter!

Cazzie

charleybrown_large.jpg
 
Cazzie, there are 3 models and a brief documentation but who exists ... have you read it?
The Charlie Brown 'Restored' model is available with and without a wheel pants.

1750101350891.png

Use the CAMERA views (on the upper TOOLBAR), select INSTRUMENTS/PREFLIGHT2 and click between the wheels to make them appear :cool:
Before they has a button on the tablet but since my last versions created with Blender 3.6.x I have some problems with the screen of it.

PS: For the black prop in metal, I will see that I can do.
 
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You are very correct lagaffe, it is a small wind driven generator for the electrics. Oh the shame of it all, Charlie can now be started from the cockpit and the prop not primed and cranked by hand.

Cazzie
 
Thanks, Cazz
When I initiated the question I felt that it was a generator. But as the photo wasn't clear and the shape was not showing a propeller as one usually sees, I had to ask.
 
More exactly, it seems rather to "small peripherical" like this one :

2407f_whatami003.png

To be in order to start from the cockpit, you need a starter engine and also a battery, but these two devices are heavy and cumbersome.

Given that this generator only needs to produce a small amount of electricity, it must still be enough to power wing lights or a portable radio without more. Even if we look with determination under the fuselage in the orange paint zone (near the chock on the ground), we notice ... a beacon so I must not be far from the solution (y)
 
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More exactly, it seems rather to "small peripherical" like this one :

2407f_whatami003.png

To be in order to start from the cockpit, you need a starter engine and also a battery, but these two devices are heavy and cumbersome.

Given that this generator only needs to produce a small amount of electricity, it must still be enough to power wing lights or a portable radio without more. Even if we look with determination under the fuselage in the orange paint zone (near the chock on the ground), we notice ... a beacon so I must not be far from the solution (y)
Charlie has no exterior lights, daylight flying only. He does have a portable radio hook up and also a hook up for a portable Garmin. The generator is initially battery driven until in the air when the wind is used.
 
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