Aeronca "K" Modeling Project

I agree with the comments posted and you get many kudos from me. I knew once you were "set free", that your work would be amazing. Charge on! :applause: :medals:
 
Thank you.

I feel real comfortable with the program. You could say that it's becoming a third appendage.
The Aeronca "K" is looking better by the day as I pick away at things. Piece by piece the interior of the model looks more the part. And a little more (wink)
Gauges are modeled, and switches are currently moving into their respective positions. Every detail I can muster, right to the very last screw will be seen from the pilots chair.
When she's finished, she should be represented fairly well.

Sorry everyone, no sneak peeks from here on out :icon_lol:
 
What the heck. The authentic tail wheel.

ak3152013tw2.jpg

ak3152013tw3.jpg
 
Wow.

My first experience with gmax was building an ATCT. It took me forever and most of it was square lol
 
Making progress.

I've got to say, the feeling from modeling is rewarding. To think that this began basically from what looked like a piece of pipe closed at each end. Pushing here, pulling there (LOTS of that!) to form and shape. Modeling is simply amazing. Especially when you made it. And my ability to do this would not have been happening right now if it wasn't for a select few here on the forum who has always encouraged me to try Gmax. Milton and Robert (N2056) always seemed to be the pushy ones. Milton even more so after I worked on the Avia 51 Project.

For a few years now I have been chatting with with Robert (N2056), Larry (Tako_Kichi), Pam (Warchild). And several others who came on Teamspeak. Milton even pops on there from time to time. Of which he has guided me along the way as/to the use of Gmax several times. Robert and Larry have also shared with me, tips, how-to's and have helped me out a lot. Paul Dominique (Mechanic) has also given good advice, tips, and ideas to test and try. Hairyspin, Dev-One, (I know I'll forget someone) have also provided me with many tips and tutorials. If not links to very useful information. All those mentioned are why I am modeling at all. I had the desire. And I had the ability to visualize and create on several planes. Problem was I needed to learn a program so that I could create what my eyes see. That program, Gmax, is very frustrating. Damn cantankerous, fussy, glitchy, crash at ANY TIME, but great to get acquainted with program. Why, once Gmax and I got acquainted, we dance to soothing music together.
Of course, the band (Gmax) still sounds of a few clinkers (crashes) when you least expect it. LOL! Not funny actually.

Those of you wanting to learn Gmax, DO IT! No matter the amount of frustration. No matter how intimidating all the features and settings make you feel when you look at it all. Heck, I know I installed/uninstalled Gmax at a minimum of two dozen times over the past three years! Here I am. Modeling. TRY IT!!

I reflect back several years ago. Last year. It seemed my graphics was a fascination for a good amount of time. Repaints. That was addicting! It eventually got boring and was time to move on. And I'm glad I took that next step.

Alright, an update on my progress. At this stage there's a lot of tweaking and adjustments.
ak3192013p3d.jpg

ak31920131p3d.jpg
 
There doesn't appear to be much of a following on this piece of history, but I'll keep posting at any rate. Anyone ever see a "K" on EDO floats? I have. Hmmm :pop4:
Little by little I'm getting the aircraft.cfg dialed in. She's handling rather well actually for as frustrated as I get while messing with the settings.

The landing gear is on the ground now.
ak3222013.jpg


Originally I went hog wild creating. Now, and since I have better resource materials, piece by piece I am rebuilding them. As I will with the tail surfaces for a fourth time. :icon_lol:

A new wing and control surfaces are also in the making.
Also added are the trim pieces for the windshield, and the original door handles.
ak3222013wing.jpg
 
I'm sure there's a big following but that most, like me, don't have anything helpful to add. I do keep checking on progress, though, and can only observe, amazed, and look forward to completion.
 
I'm following your progress with interest - and much awe as to what you are achieving here, OleBoy. Your pics and commentary are inspiring and I am eagerly awaiting the finished product.

:applause:
 
Much obliged for your interest in my madness. I enjoy it. The numerous frustrations while learning are the only hurdles ahead. I've jumped over many as I assemble my toy. At times spending hours creating parts. I step back, look, and walk around. Shaking my head with dissatisfaction. That's not going to work. MAKE IT OVER. MAKE IT RIGHT!! I think to myself. As I rip it off and start a new. So much work lies ahead. What am I doing?

Some day.
 
The model looks great!
It's the willingness to go back and improve old work that makes a winner in the end. Good Job! :applause:
 
Great work OleBoy. As others have said, I look to keep an eye on things, but don't usually post as much as I should. I love the progress you're making. It's good to see you just keeping at it. But don't forget to take breaks so you don't burn yourself out. :)
 
Much obliged for your interest in my madness. I enjoy it. The numerous frustrations while learning are the only hurdles ahead. I've jumped over many as I assemble my toy. At times spending hours creating parts. I step back, look, and walk around. Shaking my head with dissatisfaction. That's not going to work. MAKE IT OVER. MAKE IT RIGHT!! I think to myself. As I rip it off and start a new. So much work lies ahead. What am I doing?

Some day.

I have that problem... I'm picky with my repaints and I'm not happy with it, I'll do it over and over until I feel its right. Well my inexperience doesn't help either, but it's gotta be right if all possible.
Sometimes it's not possible to get it right after all... limitations are there. Then I realize I need to stop, and just finish what I have.

Your model so far is amazing! I like the detail you put in to it. -TuFun
 
Back in the early days of Aeronca. The C2/C3 (as far as I've researched) was adapted with floats. Seeing them made the aircraft look even more cumbersome and slow. As it was, they were not fast aircraft. I envision spring loaded struts (kidding of course) that when up to speed, a flick of a lever released the load and the little airplane that could, hopped, broke water tension and lifted into the air.

I've been studying the EDO floats used back then. A golden find to have as reference. As before when I get to a hurdle in development, I stop building in one area, and move on to another form of concentration.
My mentioning that brings to mind the control system, the cables, pulleys, turn-buckles. And other bits that form the linkages for movement that are visible within the cockpit. In reality the process of assembly is fairly simple. Modeling it, just a tad intimidating. I'll get it. Eventually. :kilroy:

There's a lot of work ahead. And plenty more to learn that goes with it.
 
This may not appear to be much, although for myself, getting the wing control surfaces modeled and correctly laid out was a hurdle.
The correct Pitot-Tube is also in place.

ak3232013ailcontsurf.jpg
 
Thanks for posting your progress in this thread for everyone to admire, Oleboy. I look forward to your updates! :guinness:

Owen.
 
The modeling is outstanding so far. I can't wait to see what happens when the textures are applied. That's usually the magic moment for me when I'm working on a project.
 
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