Aerosoft F-14 Tomcat - RELEASED

Just to be clear this is an F-14A? Dino's is an F-14D. Nice to have two versions as I am completely satisfied with Dinos work but with the Kittyhawk and a different version F-14, thats another deal.

Partly correct. It also includes a re-engined B model, but no D.
 
I've got to say I'm very surprised by the price. Considering all the extras (Kitty Hawk) and functionality, I was honestly expecting this to be a $50+ package...but it's not even $40! That's a pleasant shock.

I'd be curious to hear some first opinions after people have had a few days to play around with the Tomcat. I'm not usually a military flyer, but this looks very tempting....particularly at that price point.

I was shocked too by the low price. I just made the purchase and waiting for download link.
 
It's a great model (both the A & B) and there's lots of features with & without TacPac. The Flight Dynamics are incredible and as anyone who flies her will notice, it's not at all forgiving of ham handed pilots. If you check the Engine Fires & Compressor Stalls for the TF30 powered A model, things get even more tricky. Note that with the GE F110 powered B model, de-selecting the Compressor Stalls(and possibly the Engine Fires setting) is probably more accurate as the F110 is more care free in throttle movements than the TF30. All in all, if you learn to master this model, you can pretty much fly anything but at least with this package you do have the option to tone down certain trickier aspects of F-14 operations. BTW, I really like the Intercept Missions Flights!
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All these screenshots look very nice, but I can't believe no one has posted a video. I realize it's just release but all I could find were months old, I assume from beta testers. I would thought there would be an "official" trailer at least.

Steve
 
My first impression, :jawdrop:
That looks absolutely amazing. And to have this in Prepar3D, oh am I ever tempted.

The aircraft carrier, can it be moved to another point easily. Like what's mentioned about moving the aircraft around the deck with the "Y" key and then saving flight. Can the whole scenario be moved like this and then save flight? Will the carrier stay there? Or is there a traffic pattern that would need to be made that it needs to follow?

I know, too many questions. LOL
 
All, thank you for the kinds words. We worked hard to try to get this out the door in good shape.


Dimus: We'll see what can be done about that. Last minute flurries and the wake effect in P3D fell through the cracks for initial release.

StormILM: The do systems know if you're flying the TF30's or GE110's, so there's no need to uncheck the compressor stalls.

OleBoy: There are two ways of interacting with the carrier (below), but in both cases the carrier are completely independent of the F-14, so entering slew mode with "Y" will just move the F-14 around. The AI scenarios (the aircraft portion) will go anywhere in the world where there is a TACAN signal.

The first is through the carrier tracks, which are predefined AI routes along a set path. This are very fixed as you have to be in the right spot at the right time of day to interact with them. Or you can be at another spot at the right of day, but the carrier are always moving at their own pace.

The other way to interact is through AI-Carriers2 or TacPack, both of which spawn carriers mid simulation at the location of your choice.
 
All these screenshots look very nice, but I can't believe no one has posted a video. I realize it's just release but all I could find were months old, I assume from beta testers. I would thought there would be an "official" trailer at least.

Steve

I'm going to do 2 or 3 videos (non-official) which will will feature Display/Demo performances of the A & B model but also running around the boat & maybe an intercept or 2. I hope to get the vids done before the holidays.
 
John, thank you for the reply. I just finished reading over at the Aerosoft link posted above, about the package. It's very in-depth more as a simulation should be, rather than having the ability to be a scenery object as a placement. I did not read (or overlooked) where it mentions all of the routes that are included. Bangor Naval Base or the San Juan straits area?.

The package looks superb. I'm very impressed by the images alone. Likely out of my league for how deeply I want to go to experience it to it's fullest potentials. The mention of the systems alone make me dumbfounded. Then by adding TacPak, more confusion to the mix. Speaking for myself of course. This is for the hard core extremists. It would be fun. Just not practical for me.
 
I'm going to do 2 or 3 videos (non-official) which will will feature Display/Demo performances of the A & B model but also running around the boat & maybe an intercept or 2. I hope to get the vids done before the holidays.

Great, I'll look forward to them. There is SO MANY new aircraft and SO LITTLE funds but I probably won't be able to resist much longer :mixed-smiley-010:. Then there's always this guy....:santahat:.

Steve
 
Congratulations on this very excellent release, already logged a few flights so far. The only thing I notice is that the brakes don't appear strong enough to do the run up tests, otherwise, a fantastic release...agreed with Peg...takes my breath away...an excellent 'fun' plane to compliment the great A2A 182 bush flying.

Cheers
TJ

ps....dunno if anyone taking repaint requests here but anyone up for doing VX-4?
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I don't think most people got the pun (or if you intended it that way), but well played. :encouragement: Can't wait to add this one to my hangar, but in honor of the moment hear it is woot woot!!!

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LOL Yeah... thanks :very_drunk:. There's also good track from Miami Sound Machine in the same album. Now lets fly this thing
 
OleBoy: You can choose to experience the systems as much or as little as you want, there's really only two things you need to know to get airborne (listed below). The engines won't bite you back unless you ask them to, so you can just fly and have fun. Detailed but accessible was one of the core design goals.

1) Press "Ready to Taxi" in the Payload Manager
2) Scroll the mousewheel forward on the wing sweep lever to set it to AUTO mode.

Skyhawk: TacPack adds weapons off the rails, TV Camera Set, and the common TacPack goodies (Drones, NVG, etc), but otherwise all systems are functional in the non-TP version. In short yes, you can load the F-14 however you want without TacPack.
 
I'm very excited for this; it's downloading as I type. I've been checking up on the Aerosoft forum once a week (okay, maybe a bit more often than that) for what feels like an eternity! I'm actually a very patient person and I'm glad the team has taken the time to deliver such a complete package. That said, this has been my most anticipated release of the year.

1 minute left. I now plan on disappearing into my sim, and not coming up for air for a long, long time!
 
Fabulous!

Well Done JohnC! Variable engine compressor stalls! I've already had to Air-Start, twice! First time, both engines, second time LH Engine! She's a handful, and fantastic to fly. Kudos on job well done. No problems with the restart either. Very nice work.
 
Superb release, well done to all involved :applause:
Thanks for including the lua script to set some of the controls in FSUIPC, that's much appreciated.:encouragement:
 
Superb release, well done to all involved :applause:
Thanks for including the lua script to set some of the controls in FSUIPC, that's much appreciated.:encouragement:


You have the new lua FILE for F-14 for FSUiPC configurations in package. It is in manual too.
I use it too for many functions, works well.
 
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