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AH Curtis Commando Released!

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Can I polish the skin? And does it incorporate discrete specular textures for the exterior and not just a single generic specular like the hunter? (Please say yes, fingers crossed)... I requested it a long time ago when it was first announced...but obviously you can't cater to everyone...however this would have been one of the better things to implement...I'm really hoping!!!!
 
For those having problems with the start/restart, here's a brief runthrough.
First use the Cold/Dark switch to turn everything off. Return this switch to its default position- OFF.
Battery Switch ON
Tank wheels right click to "center"
Mixture levers full forward.
Check ignition ON and Mags to both
Select engine you wish to start.

Now this is important-I think that some people are not recognising that the start and mesh switches are mirrored for the right engine. Which means that if you switch the left hand switch first as you do for the left engine, you are in fact only switching on the MESH and not the START.

So if you start the right engine first, switch on the PRIMER ,second left on the switch panel for the right engine. Now switch on the START switch which is extreme right of the panel.The starter will stay on for approx. 40 seconds with the prop turning over in which time you must switch on the MESH switch (to the left of the START switch) and HOLD IT ON until the engine fires. Turn off the PRIMER-it is not automatic.

Now repeat for the left engine but remember that the switches are mirrored so PRIMER is second right on the left engine start panel. The START is extreme left and the MESH is to the right of the START switch.With engines running, hit the Cold/Dark switch again and you should be able to go through the whole procedure again. Just remember all the stages.
You can easily leave out the tanks or perhaps the mixture controls. The engines will not start if you do.:engel016:
 
Can I polish the skin? And does it incorporate discrete specular textures for the exterior and not just a single generic specular like the hunter? (Please say yes, fingers crossed)... I requested it a long time ago when it was first announced...but obviously you can't cater to everyone...however this would have been one of the better things to implement...I'm really hoping!!!!

like the dove, that every part had different properties
 

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May I ask for some comments on the C-46's take-off run, and how quickly it gets off the ground ? I have two other A.H. aircraft, the Chipmunk and Helldiver, and both seem to have almost STOL-like take-off characteristics. I'd be grateful if someone could load the Commando up to maximum weight and see how quickly it becomes airborne.

Thank you.
 
May I ask for some comments on the C-46's take-off run, and how quickly it gets off the ground ? I have two other A.H. aircraft, the Chipmunk and Helldiver, and both seem to have almost STOL-like take-off characteristics. I'd be grateful if someone could load the Commando up to maximum weight and see how quickly it becomes airborne.

Thank you.

Unfortunately, for me at least, somewhat "STOL-like", as you describe. Loaded to near MTOW, still seems to accelerate very rapidly. That being said, really like the visuals, and a lot of potential here.

Bill
 
May I ask for some comments on the C-46's take-off run, and how quickly it gets off the ground ? I have two other A.H. aircraft, the Chipmunk and Helldiver, and both seem to have almost STOL-like take-off characteristics. I'd be grateful if someone could load the Commando up to maximum weight and see how quickly it becomes airborne.

Thank you.

I agree, it's the first "Stol" C-46 off the production line ?? I'm sure this and all the other concerns noted by our fellow simmers will be addressed shortly.

Nice bit of kit, bring on the P47 :)


Cheers
 
One additional thought I might add,

I'm finding even after I've tweaked the CH Yoke inputs the C46 seems to be very sensitive on the control surfaces.


Cheers for now
 
One additional thought I might add,

I'm finding even after I've tweaked the CH Yoke inputs the C46 seems to be very sensitive on the control surfaces.


Cheers for now
I usually have to temporarily tweak the flight tuning section of many of my aircraft until a suitable patch comes out

In aircraft.cfg:

[flight_tuning]
elevator_effectiveness = 1.0
aileron_effectiveness = 1.0
rudder_effectiveness = 1.0
pitch_stability = 1.0
roll_stability = 1.0
yaw_stability = 1.0
 
like the dove, that every part had different properties

Thanks for the reply Matt. I have no experience with the Dove... but, are you saying that each of those shades of black represents an inconsistent material setting, meaning that you can't actually achieve the same level of reflections etc. per texture? That would be a shame! Hopefully I'm misinterpreting what you're saying? But that's how that screenshot is helping me understand your comments.
 
W&B is also messed up. Pilots weights add up on one side of the plane.
If you change the fuel load, you might notice that it changes the CoG in a strange way, but I can´t find that fault in the aircraft.cfg must be the air-file.
I have my 2 days off now and will do some research on the plane/engines to see what modifications need to be done until a fix is released.
I still love the plane but it seems that the project had to be finished in a rush....
 
Hello,

As I continue to "play" with the C_46, I noticed that

- switching the starter activates the rotation of the motor. I thought, reading the documentation (but I am not an english native speaker), that it is the mesh which actually start the rotation of the propeller.
- the tooltip of Fuel Tank Pump switch 2 displays the status of the switch 1

Regards

Gérard
 
Wow, great reading. Was not aware that the airplane was so agile, especially given it's size. So I guess the STOL-like characteristics are pretty accurate here.

Bill
 
It's not STOL, never was STOL, just a much better aircraft than its apparent size lead people to (mistakenly) believe.
:173go1:
 
Correct. To be clear, don't think anyone was defining it as a "STOL" - clearing a 50 ft obstacle, after a 1,500 ft - or less, takeoff run (DOD/NATO) aircraft per se, but more "STOL-Like" than it would, on the surface, appear. I can also see how it is a little more of a "handful" on the ground, esp. at low speeds, too. Which also appears by accounts to be accurate.

Bill
 
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