View attachment 80768CH]View attachment 80769
FIGs for Kidd class DDG. There is still a ways to go, but I thought I'd see how it looked in sim. Low poly, attached effects, landable. Then I thought; 'why should I have all the fun?' So, go beta testers. A wee pay off for being up late, and it keeps the site interesting. A good warm up for a ship I have a personel connection with, and have wanted in sim for a long while. View attachment 80771
Any guesses?
Oh, yeah, the AICarr config line:
[formation.53]
title=USS_KIDD_class_DDG
unit.0=USS_KIDD_DDG,0, 0
Night all!
CYaL8r!
FIGs for Kidd class DDG. There is still a ways to go, but I thought I'd see how it looked in sim. Low poly, attached effects, landable. Then I thought; 'why should I have all the fun?' So, go beta testers. A wee pay off for being up late, and it keeps the site interesting. A good warm up for a ship I have a personel connection with, and have wanted in sim for a long while. View attachment 80771
Any guesses?
Oh, yeah, the AICarr config line:
[formation.53]
title=USS_KIDD_class_DDG
unit.0=USS_KIDD_DDG,0, 0
Night all!
CYaL8r!