AI Landing on a carrier

bobhegf

Charter Member
Fellows about a week ago I was running a mission I designed. At the end after landing on the carrier I was nailed by an AI TBF that landed on the carrier and had almost come to a stop.Well that dirty little cen. did it iagain. I had just landed on the carrier and got my tailhook up whem bamb I was nailed again by the same plane on the same mission. It happens everytime I lose a wingman.Up untill this mission I had never had it to happen to me in 10 years fo flying CFS2
 
NOT SURE HERE

..on this, but could it be possible that it may be related to the similar problem of "cloning planes" when you shoot down a AI. In other words there is something wrong with the .dp of the AI?
As I said may be from left field but who knows at this point
 
I have had it happen.

I managed to get AI Wildcats to touch the deck, but they will not stop and they then ditch into the water.

Regards,

B24Guy
 
B24 Guy glad to here from you. The problem is , how do the people building the missions controll the Ai alt. and speed from the ground up? The only solutation that I can figure is to convert aircraft to ships with the alt. of a carrier deck.We can then group them on the deck the same way we group ships in the MB.
 
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