AI Questions

Using AFCAD to assign parking spots I can do. It's the AI flight plan stuff that makes no sense to me. 40% this and 30% that. Why couldn't it be straight forward. Monday, 11:00 AM, 747-400, KSEA, KLAX. That would make sense. Day, Time of departure, the plane, airport taking off from, airport landing at. Maybe too in an altitude as well. 32,000 or some such. I have looked at flight planes and can make no sense of them.

OBIO
 
Obio, you got lots of downloading to do! LOL!

One of the best parts of my FS9 is all the AI packages I've installed over the years, mostly ProjectAI and MilitaryAI stuff. Any Altitude I see aircraft all over the place. I've spent 30mins waiting for clearance to take off due to all the traffic in line in front of me and the long line in the pattern. Sometimes a little too realistic. Have found myself just parked and watching them land and take off....

Not really touched mine in a few years, its up to date circa '07 probably. No matter, it works great, all Multi-LOD and no issues on my old system....

All the airlines from around the world
All the Freighter aircraft " "
Good amount of Mil Aircraft " "


Suggest you hang in the http://www.projectai.com/forums/ if you want to learn more....
 
I am going to bump my install up like crazy....well, as crazy as I can get it and not over tax my old system. If the AI and dedicated AI (low poly), they should not pose a problem on frame rates...less than what the stockers do when there are a bunch of them in line to take off. I have 200GB of my HD open (250 gig total) and have a brand new 500gig waiting to go in (which I can't do until I buy a larger power supply....current one is only 240 watts and already pretty much working its butt off. Have my eye on getting a 600 watt PSU as soon as the funds are available for the purchase). The downside to all this customization is the size of my back ups...I only have a 120gig external...and with 2 nicely populated installs and backups of all my Photoshop files and Sound packs....that 120 gig drive is nearing the half full point already. Once I load up my installs with AI, the size of my back ups will get larger and larger. Maybe I should put a nice 1TB external on my wish list for Christmas.

OBIO
 
Maybe I should put a nice 1TB external on my wish list for Christmas.

OBIO

Oh yeah, maybe a couple.

The price of a TB or two today is less than a 500GB two years ago, so go get as many as you can afford!

I have 4 1TB externals, one strictly for FS9 downloads and backups, one for all my FS9 installs and programs, and one each for FSX downloads and installs. Plus my C drive is 1.5TB. I disconnected for now, all 4 of my other externals, as they don't even add up to 2 TB. I keep some backups on them.
 
...It's the AI flight plan stuff that makes no sense to me...
OBIO
AI is a whole bunch of things that work together so it can look like a big bite at first.
That's the beauty of something like WOAI - just run the installer and see the result.
Of course you will want to meddle with the AI - that's half the fun - but you can take it one element at a time, like just swapping out aircraft models.
Be aware that of course performance will suffer if you load up a zillion AI planes.

First stop for meddling is Lee Swordy's Traffic Tools.
The readme will explain each entry in the flightplan, clearly broken up into easy bits.

View attachment 7395

I printed that bit and stuck it on the wall, and refer to it often.
 
Traffic files are very confusing at first, but after working with them for awhile, they are easy to understand at a glance. I started with a small addon traffic file, and modified this until I could get the AI to do what and where I wanted. Yes there was at lot of frustration involved, the flight plans are the easy part, I think. The proper AC and airports(afcads) took some time to get right.
 
Some recommend making out flight plans manually, but that's extremely tedious and subject to error.

A program like yRoute (freeware from Spacejock Software) automates the process and makes it relatively simple.
 
I found this little tutorial a while back and it outlines what all the sections mean. Very handy. Don't remember what site it was from or who posted it.
----------------------------------------------------------------------------------------------
[fltsim.0]
title= Boeing 737-800 Virgin Blue Winglets
sim=aia_737_NG
model=no_refl
panel=
sound=
texture=virgin
atc_id=VH-VOW
atc_airline=Virgin
atc_flight_number=505
ui_manufacturer=Aardvark
ui_type=Boeing 737-800
ui_variation=Virgin Blue (Winglets)
description=AI Aardvark 737-800
atc_id_color=0000000000
visual_damage=1
atc_parking_codes=VOZ
atc_parking_types=GATE
You must make sure that the texture file is named exactly the same as the texture file you have in the aircraft folder otherwise you are going to have lots of pretty white planes flying around. You can change the title line if you wish (don't touch title= though) I did change the one above from the default to Boeing 737-800 Virgin Blue Winglets. And make sure the atc_airline= is the correct callsign.
Next scroll further down the aircraft.cfg file until you find this,
[Reference Speeds]
flaps_up_stall_speed=122.0 //Knots True (KTAS)
full_flaps_stall_speed=103.0 //Knots True (KTAS)
cruise_speed=200.0 //Knots True (KTAS)
max_mach = 0.86
max_indicated_speed = 340 //Red line (KIAS)
Change only the cruise speed to 200.0 if its a jet aircraft and to 160.0 or 170.0 if its a prop. Once this has been done you have the changes ready to add it to TTools.
#3 Open your red Ttools icon, on the right hand side you will see a column FS2004 Traffic files, click on the traffic030528.bgl until it highlights it grey and press decompile. Now open the file in AI Utilites folder that downloaded with Ttools called Aircraft030538 this will open in notepad and list all of the default aircraft that comes with FS9. Now you need to add your Virgin Blue aircraft, the last aircraft listed on that file should be,
AC#59,62,"Vickers Vimy Transatlantic"
You simply add the next number in the sequence so it will be
AC#60,
then the airspeed that you changed in the aircraft.cfg to 200 knots, if you didn't change it, or whatever you changed the cruise speed to it must exactly match in this file, so in our example it was
200,
and finally the aircraft name itself, simply copy the title line (excluding title=) like so
"Boeing 737-800 Virgin Blue Winglets" -> you MUST add the apostrophes around the this part. So when you are done this is how it will read,
AC#60,200,"Boeing 737-800 Virgin Blue Winglets"
Repeat this step with each plane you add by just adding the next number in the sequence. Now go back to Ttools and press compile. Make a note of what the aircraft number was in this case AC#60.
#4- Its flightplan time, this does take some getting used to. Go back to Ttools and again decompile, this time open the flightplan030528 file these are the flightplans used by Orbit, Landmark and Global Freightways etc. As I like flying with real world airlines I simply copied these to a file in my documents in case I wanted to use them later. Once that was done I deleted all of the out of flightplans030528 file. To write the flightplan you must convert all local times to GMT.
Below is a daily flight for Virgin Blue,
AC#60,VHVBF,10%,24Hr,IFR,20:29:46,@21:54:51,310,F,0203,YBBN,22:59:53,@00:29:53,300,F,0216,YSSY,01:59:53,@03:24:58,370,F,0225,YBBN,06:00:00,@07:30:00,360,F,0252,YSSY,09:00:00,@10:24:44,350,F,0253,YBBN,10:59:53,@12:29:53,340,F,0276,YSSY
AC#60 - This is the aircraft number you assigned in Aircraft030528 file.
VH-VBF - The aircrafts registration
10%- This is used in connection with the traffic density slider, I always use 10% as my default when typing the flightplans.
24Hr- There are several different times to add to this it can be 2Hr, 4Hr, 8Hr, 12Hr, 24Hr, Week. If you add anything under 24Hr you will get the same flight every 2,4,8, or 12 hours if you want it to look like real world stick with 24Hr or WEEK (which we will get to later).
IFR- You can have your flights either IFR or VFR
Then comes the flight times this one departs Sydney at 20:29 GMT 10:29AM Local and arrives in Brisbane at 21:54 GMT 11:54AM Local, you will notice a @ symbol being used this will force the plane to arrive at that time and if you lowered the cruise speed to 200 knots earlier you MUST use this symbol.
310- This is the flight level that it will climb to
F- This means ATC will call the plane by Airline and flight number e.g. "Virgin 203" adding and R instead of F will have ATC calling it "VBF"
YBBN- This is the airport code, you must start the days flying at the airport you are going to end the days flying at if you are using 2,4,8,12, or 24 hour flight plans. So in the case above we depart Sydney for Brisbane and the last flight on the plan is 276 to YSSY.
You must write the plan as complete with commas, above using GMT to show departure and arrival times, the airline websites all have timetables which makes planning easy just convert the times shown to GMT and you should have no problems.
For International flights its largely the same principle, but you add WEEK instead of 2,4,8,12 or 24Hrs. And they are a longer flight plan as it goes on a 7 day week instead of 24 Hours, below is a QF744 weekly flight plan,
AC#72,VHOJS,10%,WEEK,IFR,5/23:43:08,@6/15:04:45,330,F,0149,KLAX,6/21:59:25,@0/10:32:28,320,F,0008,YSSY,0/12:13:22,@0/22:00:18,380,F,0031,WSSS,0/23:33:49,@1/13:14:32,380,F,0031,EGLL,1/23:03:56,@2/11:54:12,390,F,0010,WSSS,2/13:43:43,@2/19:41:47,390,F,0010,YMML,2/21:22:41,@2/22:41:26,350,F,0010,YSSY,3/05:49:38,@3/15:37:48,320,F,0005,WSSS,3/16:56:33,@4/05:35:45,320,F,0005,EDDF,4/23:50:52,@5/11:54:23,310,F,0006,WSSS,5/13:59:53,@5/19:17:21,310,F,0006,YSSY
Again all times are GMT at each local airport and the day/time must be added as above, these take some time to get used to and will cause many headaches along the way, but if you want to 5 or 6 QF 744 parked at LAX just as in real life its worth the effort. The only worry about arrivals and departures is that the last leg must arrive at the departure airport used in the start of the flight plan.
Go back to Ttools and hit compile, if you get a 'Red' Message there is something wrong with the flightplan a lot of times you may have added a . instead of , they must be written perfectly or it will not compile.
#5- Finally to make your airlines park in there correct spots go into AFCAD again and find Aircraft editor in the tools section, highlight the desired aircraft in the list then match it to a the name in the parking code selector, that don't have to be identical, for instance I use Qatar Air Cargo for my Qantas domestic so they don't park at the International Terminal. I suggest reading the tutorial in Afcad on how to assign gates, parking codes etc.

This hopefully may help someone out there looking to give AI a go, I accept no responsibilty for lost files but if a novice like me can work it out it can't be that hard.
 
I installed a couple MAIW packages last night. Very very easy.

KMFD, Mansfield Lahm Regional, is my home airport. Home to the 179th Air Lift Wing and their beautiful C-130s (sure going to miss them when they go bye bye later this year), the airport is just a tad over 3 miles east of my house, roughly .5 miles from my sister-in-law's house to the fence and 1.5 miles to the mid-point where the two run ways cross...it's a big airport! I see the C-130s nearly every day...and have been wanting them in my sim since the day I installed it for the first time back in December 2008. The very first MAIW package that I installed was the Great Lakes Air National Guard Package...which included the 179th Air Lift Wing. I was so HAPPY HAPPY JOY JOY to fire up the sim and be able to start a flight in the Alphasim C-130 wearing a 179 AW skin and have my Herc parked in a row of other Hercs...including the really cool 60th anniversary one with D-Day stripes and WW2 style insignias and checker board on the engine nacelles.

Then I got to worrying if all the GA traffic at KMFD was gone...as there is a lot of GA and charter/cargo flights in and out of the airport. I opened the MAIW bgl file for KMFD...and found that the GA parking spots were not only still there...there had been moved to the real world areas of the airport.

Now the question is: Can two flight plans be active for the same airport. Can the stock AI flight plan and the MAIW AI flight plan work at the same time. Will I still have GA traffic at KMFD via the stock traffic.bgl and the C-130 traffic through the MIAW KMFD Traffic .bgl?

OBIO

PS: The 179th AW loses there C-130Hs this year. The Hercs will be passed out to various active USAF units and the 179th will get C-21s for a few years. Yuk! I don't care how many military stickers you slap onto a Lear Business Jet....it's still not going to be 1/1 millionth as cool as a C-130. Luckily, in 2013 (if the Mayan Dooms Day crap doesn't happen that is) the 179th will receive brand new C-27J Spartans! Still not as cool as the C-130s...but way cooler than Lear Business Jets with "My Son is in the Air Force" bumper stickers.
 
Now the question is: Can two flight plans be active for the same airport. Can the stock AI flight plan and the MAIW AI flight plan work at the same time. Will I still have GA traffic at KMFD via the stock traffic.bgl and the C-130 traffic through the MIAW KMFD Traffic .bgl?



Yes, you can have as many flightplans out of/into any airport you want, as long as there are parking spots available. One important thing about parking spots, you need about 20% MORE spots than you will use at one time, just an FS quirk.

You can assign parking spots, also. Open up the AFCAD for KMFD that you just installed, and look at how the spots are coded. Then look in the aircraft.cfgs for your ai aircraft that came in the package, and you will see that the parking spots are called out in each texture. You need both the generic - ramp, gate, etc, as well as the squadron parking area, so they park in the correct space at home, and in the visitor area at other sites. This is one of the things that become addictive about learning ai.
 
Not all of your AI aircraft will have a parking code in the config file. This is easy to fix from within AFCAD Tool/Aircraft editor which allows you to easily change the code and parking type. But if it does have one don't change it as it will mess up your other scenery.
 
Not all of your AI aircraft will have a parking code in the config file. This is easy to fix from within AFCAD Tool/Aircraft editor which allows you to easily change the code and parking type. But if it does have one don't change it as it will mess up your other scenery.

You don't have to worry about parking codes unless you want to specify where each plane should park.

If you want to be exact about it, then match codes in the AFCAD file and the aircraft.cfg files in detail.

If all you want to do is keep the civil planes on the civil side of the field and the military planes on the military side, then just make sure that the codes in, for example, a military plane match a code that already appears on the military side in the AFCAD, and doesn't appear on the civil side, and so forth.

Be advised: the more precise you try to be about having specific planes park in specific spots, the more ways FS will find to drive you nuts.
 
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