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If your plane has MOI settings in both the CFG and AIR files, change both of them to avoid any issues with which takes precedence. Lowering MOI numbers to assist the AI will not have any detrimental effect on the player aircraft. :ernae:
I have an experience that is contrary to this. While converting the Alpha Sim Supermarine Swift FR5 to CFS2, I was able to get the player aircraft to fly as smooth as a baby's tookus and very very close to the performance stats that I found on a number of sites...However, the AI would fly about for a few minutes then begin crashing. So, I went into the Air and Config files and reduced the MOI settings by 50%.....afterward my player aircraft would shake and bouce on the runway so badly that it would explode. Set the MOIs back to the original settings in the AIR file and the player aircraft went back to handling like a dream and being as smooth as a baby's tookus.
Again, this just demonstrates that there is no One Size Fits All approach to improving AI behavior...just as there is not One Size Fits All approach to improving flight characteristics for player air craft. What works for one plane may not work for the next.
OBIO