When a formation of ships is completely destroyed, DCG will continue to order strikes on the destroyed formation, not knowing it's been destroyed. When this happens, you end up flying around staring at the empty ocean, wondering where the ships went.
To prevent this from happening, I programmed AIRBOSS to delete destroyed ship formations from the "ships" and "taskforces" files so that DCG would not continue to think they still exist. However, a syntax error somehow got into the code and was preventing AIRBOSS from performing this task correctly. This version eliminates the bug.
Until now, when I've uploaded a bug fix, I've always added some new improvement besides eliminating the bug. But in this case, I decided getting rid of the taskforce route renumbering bug was more important. So this version is the same as the previous one except the taskforce renumbering bug is eliminated. It's the only remaining AIRBOSS bug I've been able to find. The possibility for an occasional DCG snafu still exists, but I haven't run into any of those lately. I have to actually see one to have any idea how to have AIRBOSS fix it.
NOTE: There is another version of AIRBOSS I originally intended to upload which eliminates the bug and has the capabability to manage what I call "multi-phased" campaigns. I decided not to upload the multi-phase version because I decided multi-phase campaigns are too complicated to build. The multi-phase version of AIRBOSS can manage a multi-phase campaign if all the necessary files are present, but creating all the necessary files is troublesome. I doubt if anyone except me would want to go to all that trouble. However, the multi-phase version exists, and if I ever get around to building a multi-phase campaign that's more fun than a barrel of monkeys, I'll upload it.
To prevent this from happening, I programmed AIRBOSS to delete destroyed ship formations from the "ships" and "taskforces" files so that DCG would not continue to think they still exist. However, a syntax error somehow got into the code and was preventing AIRBOSS from performing this task correctly. This version eliminates the bug.
Until now, when I've uploaded a bug fix, I've always added some new improvement besides eliminating the bug. But in this case, I decided getting rid of the taskforce route renumbering bug was more important. So this version is the same as the previous one except the taskforce renumbering bug is eliminated. It's the only remaining AIRBOSS bug I've been able to find. The possibility for an occasional DCG snafu still exists, but I haven't run into any of those lately. I have to actually see one to have any idea how to have AIRBOSS fix it.
NOTE: There is another version of AIRBOSS I originally intended to upload which eliminates the bug and has the capabability to manage what I call "multi-phased" campaigns. I decided not to upload the multi-phase version because I decided multi-phase campaigns are too complicated to build. The multi-phase version of AIRBOSS can manage a multi-phase campaign if all the necessary files are present, but creating all the necessary files is troublesome. I doubt if anyone except me would want to go to all that trouble. However, the multi-phase version exists, and if I ever get around to building a multi-phase campaign that's more fun than a barrel of monkeys, I'll upload it.