I can't understand why it causes a CTD. There are no exe or dll entries so you wouldn't expect any problems.
Ian
The problem is caused by something in the B2.air file, when I tested with an .air file from another add on, the Vulcan loaded fine, I could successfully complete the complex start up procedure and fly the beast.
The 1st thing I noticed when I opened the B2.air file in AirEd is that it has lots of obsolete FS2002/FS2004 legacy records. I attached a fixed version of the B2.air file to this post, I did not have time to test it thoroughly so if you find issues please post your feedback.
The Queen Of The Skies in P3Dv4 format has been around for a while, now the Empress Of The Skies has arrived too. ( A2A's incarnation that is)
The problem is caused by something in the B2.air file, when I tested with an .air file from another add on, the Vulcan loaded fine, I could successfully complete the complex start up procedure and fly the beast.
The 1st thing I noticed when I opened the B2.air file in AirEd is that it has lots of obsolete FS2002/FS2004 legacy records. I attached a fixed version of the B2.air file to this post, I did not have time to test it thoroughly so if you find issues please post your feedback.
The problem is caused by something in the B2.air file, when I tested with an .air file from another add on, the Vulcan loaded fine, I could successfully complete the complex start up procedure and fly the beast.
The 1st thing I noticed when I opened the B2.air file in AirEd is that it has lots of obsolete FS2002/FS2004 legacy records. I attached a fixed version of the B2.air file to this post, I did not have time to test it thoroughly so if you find issues please post your feedback.
Just one problem that I've found, the airbrakes don't work. Is there anything we can do to fix that?
Regards,
Ian
The Vulcan is not easy to operate, so are the airbrakes... You need to make sure you have hydraulics power, they only work once you have managed to get the engines running.
And that is not all, the airbrakes have 4 stages and use the flaps keys F5/F6/F7/F8 to operate.
Edit: Don't forget to enable the Powered Flight Controls (PFC), you have to click a whole bunch of red lights on the left console, they all must be off and turned dark.
Rob, I got the Vertigo Panther working in P3Dv4 but it took a fair bit of surgery:
- The FSX version uses a 32bit DeadPixel sound module to support cockpit sounds, I have replaced this with Doug Dawson's 64bit DSD sound module. This is not simple, I needed to trace the DeadPixel WAV names and local vars and write a new DSD sound.ini file for them.
- The VS_F9F_Blueprint.CAB configuration/load mgr gauges depended on the 32bit VS_F9F_BPC.gau file, I had to re-write the XML code and update the aircraft.cfg station_load entries to make the load mgr work with 64bit XMLTools.
Anyway, if you can live without the cockpit click sounds and load mgr, the jet is usable as it is in P3Dv4. There is always the option to enter the payload weights manually I guess.
I haven't moved to v4 yet (soon),
Like ND, VS also seems very dormant.
I'm hoping the ND's and VS's aren't going to become "lost to the ages", as was so aptly said on another thread.
Thanks - Rob
The Huey and Chinook work OK....
however 95% of ND helos work fine in v4
...
Just Flight BAC 1-11 updated to p3dv4: https://www.justflight.com/product/one-eleven-300-400-500