John Pirnie
Charter Member
Can someone explain to me how to put an airplane on the deck of the carrier in the right position for takeoff?
John

There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.
If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.
Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.
The Staff of SOH
Can someone explain to me how to put an airplane on the deck of the carrier in the right position for takeoff?
John
its easy enough...
this is for the stock Essex so adjust your Numbers for which ever one you want to change.
In the SHIPS folder , find the SHA_ESSEX_CV9. Then Look in the ship.cfg for this...
[flight_deck_section]
; this section defines the control points the
; AI (and LSO) use to steer toward the flight deck
width=32
length=241
takeoff_start=0,21,-50
takeoff_stop=0,21,120
landing_start=0,500,-5000
landing_touch_down=1.279999,19.456001,-95.135239
landing_stop=1.279999,19.456001,0
***Please note that all measurements are METRIC and are in METERS. Not in feet.***
Here are what the numbers mean...
takeoff_start=0,21,-50
Blue- Left and right, Zero is center, - is left.
Green- High and Low or up and down. 0 is ground/sea level.
Red- Front and back, Zero is center, - is back.
So this put you in the center of the ship, at 21m and 50m back from center.
Now depending how far back you want to start from, you will change this number
takeoff_start=0,21,-50
So if you want it farther back change it to -100.
takeoff_start=0,21,-100
If its for a catapult launch on a ship like the Bunker Hill then use this setup...
[flight_deck_section]
; this section defines the control points the
; AI (and LSO) use to steer toward the flight deck
width=32
length=241
takeoff_start=-16.0,21,56.00
takeoff_stop=0,21,120
landing_start=0,500,-5000
landing_touch_down=1.279999,19.456001,-95.135239
landing_stop=1.279999,19.456001,0
This will put you on the nose, ready for catapult launch.
I hope this helps.
codeseven: The AI in cfs2 will return but not land on the carrier. The game will tell you to hit X to end the game after you have landed. The AI will just continue to fly around...
Ever get one to land on a moving carrier in a mission?![]()