Alabeo Waco Released . . .

OK, will do:

ss951.jpg


ss955.jpg


ss960.jpg


ss970.jpg
 
Starting to look like a dueling painters scenerio develpoing here. LOL I love it!!!

Guess I better add a bit of life to this gal as well. I made a couple Shockwave and exhaust tweaks to jazz her up a tad. Hope y'all enjoy

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 4, -1.9, 0.0, 1.9, fx_vclightalawc
light.1 = 5, 2.30, -7.46, -1.36, fx_Shockwave_landing_light_tail_old
light.2 = 5, 2.30, 7.46, -1.36, fx_Shockwave_landing_light_tail_old
light.3 = 6, 2.30, -7.00, -1.36, fx_shockwave_landing_light_small_old
light.4 = 6, 2.30, 7.00, -1.36, fx_shockwave_landing_light_small_old

//------------ ExhaustFlames--------
//index,type, long, lat, vert, fx_filename
light.5= 3, 2.950, 0.70, -2.00, fx_V12_IDLE_starb,
light.6= 3, 2.950, 0.70, -2.00, fx_V12_MAX_starb,
light.7= 3, 2.950, 0.70, -2.00, fx_V12_Exhaust,
light.8= 3, 2.950, -0.70, -2.00, fx_V12_IDLE_starb,
light.9= 3, 2.950, -0.70, -2.00, fx_V12_MAX_starb,
light.10= 3, 2.950, -0.70, -2.00, fx_V12_Exhaust,
 
I appreciate the Shockwave lights as most lights are iffy at best in Dx10 but Shockwave seem to work from all viewing angles.:applause:
 
What are these from?

"//------------ ExhaustFlames--------
//index,type, long, lat, vert, fx_filename
light.5= 3, 2.950, 0.70, -2.00, fx_V12_IDLE_starb,
light.6= 3, 2.950, 0.70, -2.00, fx_V12_MAX_starb,
light.7= 3, 2.950, 0.70, -2.00, fx_V12_Exhaust,
light.8= 3, 2.950, -0.70, -2.00, fx_V12_IDLE_starb,
light.9= 3, 2.950, -0.70, -2.00, fx_V12_MAX_starb,
light.10= 3, 2.950, -0.70, -2.00, fx_V12_Exhaust,"

VCN-1
 
Back
Top