LouP
Flight Sim Junkie
Lou, I can't claim to be a technical expert in any of this stuff, but I'm pretty certain that this problem is not caused by duplicate textures, but by duplicate library bgls. More specifically, by library objects with duplicate guid numbers. Each object is assigned a randomly generated guid number, and each objects' guid should be unique. FS9 identifies scenery objects soley by their guid...it doesn't care about the name of the objects or the name of the library that it's in. If it finds two or more objects with the same guid, confusion results and that object is either not displayed or is displayed without textures.
Did you try searching for duplicate copies of ez-vintage hangers.bgl?
Boy that would explain a lot, thank you. I'll look for the dups.
LouP