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All's quiet on the Alphasim front?

Having flown in the backseat of an F-14D, i can tell you straight up that you can't hear anything but the engines and the creaking of the plane which, IMHO, is surprisingly loud as well as the breathing of the "other" guy...
However, that said, I agree with Michael that without the sound, for us in FS anyway, it would remove the "feel" of having switched...

As for what you want Menendez, we'll have to see.

kc.

I concur on the "hearing" part of switches. what they did have was tactual feel. The rotaries for changing freqs. all had detentes that you could feel. so, you could change freqs. just by counting the detentes.

In fighters you could easily sense the opening of the gear doors and movement of gear, the attitude change as the flaps came down. Or, the increased vibration as the speedbrakes came into the slipstream. These were your cues. Most of which are missing in FSX.

I use a special transducer that converts low freq sounds into vibration. It is attached to the bottom of my cockpits ejection seat. It does an amazing job of making you feel like you are in the cockpit. Project Magenta has a free program called PMSounds that has an excellent speedbrake sound/vibration.
 
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