Okay, finally completed model, panel, gauge and texture changes for the VC HUD functionality.
It seems to work fine.
Long Range fuel tank also works fine, drops, etc.
The rockets and bombs are finished; the hard-points are separate from the separately addressable munitions.
Note: I have the supporting xml code support built in just as with a special Harpoon project so once Spokes2112 completes that project, maybe we can also have active rockets, bombs and guns with effects, if he grants permission to use.
It seems to work fine.
Long Range fuel tank also works fine, drops, etc.
The rockets and bombs are finished; the hard-points are separate from the separately addressable munitions.
Note: I have the supporting xml code support built in just as with a special Harpoon project so once Spokes2112 completes that project, maybe we can also have active rockets, bombs and guns with effects, if he grants permission to use.