Alphasim Crusader goes native FSX

DL, you need to copy some of the files from the texture.12F folder to the texture.french grey folder: Specular_S.dds, texture.cfg.
Then remove the FS9 canopy glass file F8_CANOPYINTERIOR_T.BMP. As a matter of fact you can ditch most of the FS9 files in the texture.french grey folder, see attached screenshot for the ones you need to keep.
 

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DL, you need to copy some of the files from the texture.12F folder to the texture.french grey folder: Specular_S.dds, texture.cfg.
Then remove the FS9 canopy glass file F8_CANOPYINTERIOR_T.BMP. As a matter of fact you can ditch most of the FS9 files in the texture.french grey folder, see attached screenshot for the ones you need to keep.

Thanks Henk, the grey French paint is now sorted.

I'm probably pushing my luck here, but I'm assuming that Pierre's Drone Controller and NASA paints can't be made to work on any of the V2.0 native models, right? They call for the small nose B, but changing all the appropriate textures to the C, or E didn't yield results - gaps in textures around the canopy, missing textures from the rudder, etc.

I know GE made the drone controller scheme by picking up the old pre-native model, but that would mean the VC would be messed up, right? Esp in my case, where I've slaved to a different VC mdl.

No biggie if we can't get those schemes to work. I've gotten the small nose VFP-62 to work on the E, that's likely as good as it gets. That and the TPS VFP-206, and that's all the decently-stencilled recce birds I can get for now ... better than none, right? :)

dl
 
VU7.jpg



VU7_1.jpg


VU7_2.jpg


Can you please share the VU-7 F-8 texture texture with me? What Alphasim F-8 version is this texture compatible with?
 
Can you please share the VU-7 F-8 texture texture with me? What Alphasim F-8 version is this texture compatible with?


Avsim. Search "crusader Pierre". You'll see all of Pierre's great F-8 repaints.

Unfortunately, of all the models that were recently recompiled, the F-8B (F8U-1E) didn't get converted. So I believe the model in those shots of the VU-7 bird are of the previous port over model (optimised for, but not a native) done a few years back.

I fly the D model now, with VFP paints. But I hold out hope the RFN folks can do an RF-8G .... one can dream, right?
 
I fly the D model now, with VFP paints. But I hold out hope the RFN folks can do an RF-8G .... one can dream, right?
I did two tours in VFP-63. We had gunfighter F-8's when we took over F-8 replacement pilot training so "Papa Papa" tail codes on a gunfighter is totally legit. :encouragement: And I've mentioned the RF-8G to Sylvain, we may yet see one for FSX at some point after the gunfighter hits the streets.
 
I fly the D model now, with VFP paints. But I hold out hope the RFN folks can do an RF-8G .... one can dream, right?

Carl Ninjamouse Edwards' near perfect shape model, now in native form, and also for me with the RAZBAM A-7 vc merged and the rest of Don B.'s panels/gauges makes this lash up my first choice fighter jet. Happy to have another Gunfighter but really after the RF version. It has a distinctively different shaped front fuselage to be modeled, as many well know.
 
F-8 Crusader AB effect

DId a little experiment to see if I could get my better AB effect back.
It looks like when I block out the smokesystem, then I have no AB effect in P3D V3.
The sim ignores the lights entries all together. I just don't understand this.....:dizzy:


[lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 4, 23.00, 0.00, 2.00, fx_vclight
light.1 = 6, -15.00, 0.00, 0.10, fx_ALPHA_CF105_exh
light.2 = 9, -15.00, 0.00, 0.10, fx_Alpha_CF105_AB
light.3 = 7, -15.00, 0.00, 0.10, fx_ALPHA_CF105_Vapour


//[smokesystem]
//smoke.0 = -22.00, 0.00, 0.00, fx_F8_engsmoke
//smoke.1 = -17.60, 0.00, 0.30, fx_ALPHA_EA6_Exh1
//smoke.2 = -17.60, 0.00, 0.25, fx_ALPHA_F8_AB
//smoke.3 = -11.46, -17.55, 1.33, fx_fueldump
//smoke.4 = -11.46, 17.55, 1.33, fx_fueldump
 
Got my original AB picture back

I had this pic of the AB effect I had with the F-8 when I used it in FSX. This pic was dropped by tinypic (they closed there doors) but I found the name of the image that was used and googled the name of the image and although a bit smaller then original size I have at least something to show.
At least you can get an idea of the AB effect I am trying to regain to use on P3D. I have bits and pieces of FSX on my other hard drive and found the F8 aircraft.cfg file used for FSX
but the lights and smoke section was not much help. Picture was enlarged from smaller so it is a little blurry. I'd sure like to get this effect back.....

AB.jpg


A little bigger
imgonline-com-ua-Big-Pic-m93b-BK56-UHg0-B9b-M.jpg
 
I found an Alpha 'Gunfighter' modded for P3D4 with a reasonable AB effect on the 'Rikkooo'(?) site.
Seems to be kosher.
:encouragement:
 
I found an Alpha 'Gunfighter' modded for P3D4 with a reasonable AB effect on the 'Rikkooo'(?) site.
Seems to be kosher.
:encouragement:

Thanks, I'll give that a try. :encouragement:


Edit: Contents of this look same as Henk's F8 - same effect files and the aircraft.cfg is identical.
The pictures of the AB looked promising but the contents of this program look like Henk's repackaged only comes with installer/uninstaller
The installer will accommodate installation to P3D V4.

I'd be curious to see pictures of AB effect for those with P3D 4.
 
Thanks Dave,

BTW, Was there suppose to be A USS Ship Name on the fuselage?


VF111.jpg


VF111_1.jpg
Not always - sometimes airwing assignments for squadrons were in a state of flux, so the paint crew would wait for a final decision. In this picture, I assume the whole airwing might be waiting for a final ship decision.However, just above NAVY, it might say USS HANCOCK
 
Just re-installled the F-8, but getting the dreaded "Failed to startup the flight model ALPHA F-8 Crusader" error, I'm overlooking something simple I know, but what is it ?, thanks.
 
Just re-installled the F-8, but getting the dreaded "Failed to startup the flight model ALPHA F-8 Crusader" error, I'm overlooking something simple I know, but what is it ?, thanks.

Very simple indeed, apparently one or more of your aircraft.cfg - [fltsim.n] sim= entries do not match with the filename of your .air file. For the F-8 v2 version I uploaded to SOH, I used the following:

.air file name = ALPHA_F-8v2.air
Aircraft.cfg: sim=ALPHA_F-8v2

Hope this helps, Henk.
 
You could also look in the "aircraft.cfg"-file if the following lines are correctly referencing: "sim=" and "model=". It's probably the latter that's the culprit.
 
;FSX MOD v2 2015-11-28 Here's the entire "Aircraft.cfg" file, see if you see anything wrong.


[fltsim.0]
title=ALPHA F-8 Crusader 1
sim=ALPHA_F-8v2
model=F8-E
panel=C
sound=
texture=VF84
KB_checklists=f8_check
kb_reference=f8_check2
ui_typerole=Single Engine Jet
ui_createdby="AlphaSim Ltd"
ui_manufacturer=Vought
ui_type=F-8 Crusader
ui_variation=F-8C 145575, VF-84 'Jolly Rogers', early 1960's
description=© ALPHA Simulations 2005\n\nIn 1953 the F8U-1 Crusader won the Navy competition for the new carrier-based day fighter. It flew supersonic on its maiden flight in 1955. A Crusader set a national speed record in 1956 by flying over 1000 mph, for which it won the Thompson Trophy. In 1957 Major John Glenn flew an F8U non-stop from Los Angeles to new York, setting a transcontinental speed record. In 1958 Vought received the first Certificate of merit ever awarded an aircraft manufacturer by the Navy Bureau of Aeronautics for the design, development and production of a US Navy aircraft. In the Vietnam conflict the Crusader had the highest kill ratio over communist jets of any Navy aircraft. The F8U series enjoyed a long service life which was extended in the 1960s by remanufacturing and updating existing aircraft. Crusaders flew in Navy reserve units until 1987, and the French navy flew its Crusaders well into the 1990’s.
atc_id_color=0x00000000
atc_heavy=0
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_id=145575
atc_airline=NAVY
atc_flight_number=07
atc_parking_types=MIL_COMBAT


[fltsim.1]
title=ALPHA F-8 Crusader 4
sim=ALPHA_F-8v2
model=F8-J_Marines
panel=C
sound=
texture=VMF321
KB_checklists=f8_check
kb_reference=f8_check2
ui_typerole=Single Engine Jet
ui_createdby="AlphaSim Ltd"
ui_manufacturer=Vought
ui_type=F-8 Crusader
ui_variation=F-8K 145562 VMF-321, Andrews AFB DC, 1972
description=© ALPHA Simulations 2005\n\nF-8K n°145562, Andrews AFB, 13 April 1972. When VMF-321, a Marine Air Reserve unit, converted to the F-8K, it introduced this flamboyant livery of dark blue with white stars. VMF-321 also changed its name from "Hell's Angels" to "Black Barons" during that period.
atc_heavy=0
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_id=145562
atc_airline=MARINES
atc_flight_number=10
atc_parking_types=MIL_COMBAT


[fltsim.2]
title=ALPHA F-8 Crusader 2
sim=ALPHA_F-8v2
model=F8-J
panel=
sound=
texture=VF24
KB_checklists=f8_check
kb_reference=f8_check2
ui_typerole=Single Engine Jet
ui_createdby="AlphaSim Ltd"
ui_manufacturer=Vought
ui_type=F-8 Crusader
ui_variation=F-8J 150311, VF-24 'Fighting Renegades', USS Hancock 1972
description=© ALPHA Simulations 2005\n\
atc_id_color=0x00000000
atc_heavy=0
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_id=NP201
atc_airline=NAVY
atc_flight_number=01
atc_parking_types=MIL_COMBAT


[fltsim.3]
title=ALPHA F-8 Crusader 3
sim=ALPHA_F-8v2
model=F8-J_FrenchNavy
panel=
sound=
texture=12F
KB_checklists=f8_check
kb_reference=f8_check2
ui_typerole=Single Engine Jet
ui_createdby="AlphaSim Ltd"
ui_manufacturer=Vought
ui_type=F-8 Crusader
ui_variation=F-8E(FN) 34, 12 Flottille, BAN Landivisiau 1990's
description=© ALPHA Simulations 2005\n\
atc_id_color=0x00000000
atc_heavy=0
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_id=34
atc_airline=NAVY
atc_flight_number=34
atc_parking_types=MIL_COMBAT




[General]
performance=Model: C Edwards\nPanel: P Perrott\nGauges: H Pralle\nTextures: C Edwards\nFlight Model: J. McDaniel\nSounds: P Savereaux\n\nWingspan: 35 feet 8 inches\nWing area: 350 sq. ft. \nLength: 54 feet 6 inches\nHeight: 15 feet 9 inches\nCombat ceiling: 52,350 feet \nRange: 1,200 miles\nEmpty weight: 17,836 lbs \nMaximum Weight: 34,100 pounds \nEngine: (1) 18,000 lb. Pratt & Whitney J57-P-20 \nTop speed: 1133 mph (Mach 1.72) @ 40,000'\nInitial climb: 27,000 fpm\nCrew: One pilot\nArmament: Four 20-mm Colt Mk-12 cannon. Four AIM-9 Sidewinder missiles. Up to 4000 pounds of bombs or rockets. For ground attack missions, twelve 250-pound bombs, eight 500-pound bombs, or four 1000-pound bombs, plus eight Zuni unguided air-to-surface rockets, or two AGM-12A or AGM-12B Bullpup missiles could be carried.\n(historical info courtesy vought.com)
editable=1
atc_type=Vought
atc_model=F8
Category=airplane


[weight_and_balance]
max_gross_weight = 34280
empty_weight = 17836
reference_datum_position = 0.000, 0.000, 0.000
empty_weight_CG_position = 0.000, 0.000, 0.000
empty_weight_pitch_MOI= 89275 ;101971 ;80271
empty_weight_roll_MOI = 22222 ;11691 ;26442
empty_weight_yaw_MOI = 56800 ;33392 ;56810
empty_weight_coupled_MOI = 0.00
CG_forward_limit= 2.0 ;0.00
CG_aft_limit = -2.0 ;1.00
max_number_of_stations = 3
station_load.0 =180, 22.10, 0.0, 0.59, Pilot
station_load.1 = 0, 3.75, 0.0, 0.00, AIM9/Zuni +800
station_load.2 = 0, 0.0, 0.0, 0.00, Bombs +4400


[fuel]
//Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
fuel_type = 2
number_of_tank_selectors = 1
electric_pump = 1
;Fuel cells: Pam Brooker
Center1 = 3.000, 0.000, 0.000, 573, 0
Center2 = -2.000, 0.000, 0.000, 513, 0
Center3 = -4.500, 0.000, 0.000, 263, 0
;fuel_dump_rate = 0.005511585 //Percent of max quantity per second, roughly 50lb/sec, ~3 minutes full to empty
fuel_dump_rate = 0.01 //Percent of max quantity per second


[GeneralEngineData]
//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
engine_type = 1
fuel_flow_scalar = 1.0 ;3.000 ;FSX
min_throttle_limit = 0.000000
engine.0 = -20.000, 0.000, 0.000


[TurbineEngineData]
;P&W J57-P-20A 10700 lbs dry / 18700 lbs afterburner (1.74766)
;Top speed 1133 mph (Mach 1.72) @ 40,000
fuel_flow_gain= 0.009 ;0.003
inlet_area= 6.00 ;4.520
rated_N2_rpm= 9976
static_thrust= 10700
afterburner_available=1
afterburner_throttle_threshold=0.95
ThrustSpecificFuelConsumption = 0.53
afterburnthrustspecificfuelconsumption= 1.61
reverser_available= 0


[jet_engine]
thrust_scalar=1.000


[Reference Speeds]
flaps_up_stall_speed= 140.000
full_flaps_stall_speed= 130.000 ;135.000
cruise_speed= 500.000
max_indicated_speed=800
max_mach=1.9


[brakes]
toe_brakes_scale=0.7
parking_brake=1


[flight_tuning]
cruise_lift_scalar=1.00
parasite_drag_scalar=1.00
induced_drag_scalar=1.00
pitch_stability=1.00
roll_stability=1.00
yaw_stability=1.00
elevator_effectiveness=1.00
aileron_effectiveness=1.00
rudder_effectiveness=1.00
elevator_trim_effectiveness=1.00
aileron_trim_effectiveness=1.00
rudder_trim_effectiveness=1.00


[lights]
;1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
;6=taxi, 7=recognition, 8=wing, 9=Logo, 10=cabin
light.0 = 4, 23.00, 0.00, 2.00, fx_vclight_red
;light.1 = 5, 2.00, 3.00, -1.70, fx_shockwave_landing_light_small_old
light.2 = 7, -11.46,-17.55, 1.33, fx_contrail_Alpha Viggen
light.3 = 7, -11.46, 17.55, 1.33, fx_contrail_Alpha Viggen


[smokesystem]
smoke.0 = -22.00, 0.00, 0.00, fx_F8_engsmoke
smoke.1 = -17.60, 0.00, 0.30, fx_ALPHA_EA6_Exh1
smoke.2 = -17.60, 0.00, 0.25, fx_ALPHA_F8_AB
smoke.3 = -11.46, -17.55, 1.33, fx_fueldump
smoke.4 = -11.46, 17.55, 1.33, fx_fueldump


[effects]
water = fx_spray
dirt = fx_tchdrt
concrete = fx_sparks
touchdown = fx_tchdwn_s, 1
windshield_rain_effect_available = 1
vaportrail_l= fx_dummy
vaportrail_r= fx_dummy


[contact_points]
static_pitch = 4.630
static_cg_height = 4.930
tailwheel_lock = 0
gear_system_type = 1
max_number_of_points = 8 ;7 added waterrudder entry to enable crew viscon using waterrudder key
;Gear values Pam Brooker/myself
point.0 = 1, 15.400, 0.000, -6.300, 2000, 0.0, 0.700, 35, 0.125, 7.00, 0.85, 5, 7, 0, 180, 230
point.1 = 1, -2.600,-4.800, -5.425, 2500, 1.0, 1.100, 0, 0.550, 3.06, 0.80, 5, 7, 2, 180, 230
point.2 = 1, -2.600, 4.800, -5.425, 2500, 2.0, 1.100, 0, 0.550, 3.06, 0.80, 5, 7, 3, 180, 230
point.3 = 2, -8.500,-17.800, -0.100, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000
point.4 = 2, -8.500, 17.800, -0.100, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.5 = 2,-21.618, 0.000, -1.559, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 5.000, 9.000, 0.000, 0.000
point.6 = 2, 28.056, 0.000, -2.660, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
point.7= 5.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 4.000, 0.000, 0.000, 0.000
steering_time_constants=3.000000,5.000000


[keyboard_response]
elevator = 150.000000, 250.000000
aileron = 150.000000, 150.000000
rudder = 150.000000, 250.000000


[forcefeedback]
gear_bump_nose_magnitude = 1000
gear_bump_nose_direction = 18000
gear_bump_nose_duration = 250000
gear_bump_left_magnitude = 2000
gear_bump_left_direction = 35500
gear_bump_left_duration = 250000
gear_bump_right_magnitude = 2000
gear_bump_right_direction = 500
gear_bump_right_duration = 250000
ground_bumps_magnitude1 = 1250
ground_bumps_angle1 = 8900
ground_bumps_intercept1 = 5
ground_bumps_slope1 = 0.48
ground_bumps_magnitude2 = 450
ground_bumps_angle2 = 9100
ground_bumps_intercept2 = 0.075
ground_bumps_slope2 = 1
crash_magnitude1 = 2000
crash_direction1 = 1000
crash_magnitude2 = 2000
crash_direction2 = 9000
crash_period2 = 7500
crash_duration2 = 2500000
stick_shaker_magnitude = 2000
stick_shaker_direction = 0
stick_shaker_period = 111111


[airplane_geometry]
;values Pam Brooker
wing_area = 375.00
wing_span = 35.6
wing_root_chord = 16.85
wing_dihedral = -5.00
wing_incidence = -1.00
wing_twist = 0.0
oswald_efficiency_factor = 0.85 ;0.7
wing_winglets_flag = 0
wing_sweep = 42
wing_pos_apex_lon = 9.260
wing_pos_apex_vert = 2.82
htail_area = 50.000
htail_span = 19.270
htail_pos_lon = -11.650
htail_pos_vert = 0.000
htail_incidence = 0.000
htail_sweep = 45.000
vtail_area = 50.000
vtail_span = 8.770
vtail_sweep = 45.000
vtail_pos_lon = -10.220
vtail_pos_vert = 3.460
elevator_area = 90.000
aileron_area = 38.000
rudder_area = 22.000
elevator_up_limit = 20 ;10.000
elevator_down_limit = 16 ;8.000
aileron_up_limit = 20.000
aileron_down_limit = 15.000
rudder_limit = 25.000
elevator_trim_limit = 20.000
spoiler_limit = 60.000
aileron_to_spoileron_gain = 0.000
spoiler_handle_available = 1
min_ailerons_for_spoilerons = 0.000
min_flaps_for_spoilerons = 0.000
spoilerons_available = 0
auto_spoiler_available=1
spoiler_extension_time=1.000000
positive_g_limit_flaps_up=7.500000
positive_g_limit_flaps_down=7.500000
negative_g_limit_flaps_up=-5.000000
negative_g_limit_flaps_down=-4.500000


[electrical]
electric_always_available = 0 ;1
max_battery_voltage = 28
generator_alternator_voltage = 28
max_generator_alternator_amps = 500
engine_generator_map = 1


[exits]
number_of_exits=2
exit_rate.0=0.5
exit_rate.1=0.25 ;FSX refuel probe


[launch_assistance]
;near nosewheel
launch_bar_pivot=15.40, 0.00, -4.90
launch_bar_lug =16.90, 0.00, -5.90


[TailHook]
tailhook_length=2
tailhook_position=-12.11, 0.0, -1.00
cable_force_adjust=1.0


[folding_wings]
wing_fold_system_type = 4
fold_rates = 0.11,0.12


[autopilot]
autopilot_available=1
flight_director_available=1
default_vertical_speed=2000.0
autothrottle_available=1
autothrottle_arming_required= 0
autothrottle_max_rpm = 99.9
autothrottle_takeoff_ga= 0
pitch_takeoff_ga=8 ;
max_pitch=20.0
max_pitch_acceleration=3.0
max_pitch_velocity_lo_alt=4.0 //2.0
max_pitch_velocity_hi_alt=3.0 //1.5
max_pitch_velocity_lo_alt_breakpoint=20000.0
max_pitch_velocity_hi_alt_breakpoint=28000.0
max_bank=30
max_bank_acceleration=2.7 //1.8
max_bank_velocity=4.0 //3.00
max_throttle_rate=0.20 //0.10
nav_proportional_control=11.00
nav_integrator_control=0.20
nav_derivative_control=0.00
nav_integrator_boundary=2.50
nav_derivative_boundary=0.00
gs_proportional_control=9.52
gs_integrator_control=0.26
gs_derivative_control=0.00
gs_integrator_boundary=0.70
gs_derivative_boundary=0.00
yaw_damper_gain = 1.0


[direction_indicators]
direction_indicator.0=3,0


[gear_warning_system]
gear_warning_available=0
pct_throttle_limit=1
flap_limit_power=25
flap_limit_idle=5


[hydraulic_system]
electric_pumps=1
engine_map=1,0,0,0
normal_pressure=3000.000000


[stall_warning]
type=1
stick_shaker=1


[attitude_indicators]
attitude_indicator.0=1


[turn_indicators]
turn_indicator.0=1,0


[Radios]
Audio.1=1
Com.1=1,0
Com.2=0,0
Nav.1=1,0,1
Nav.2=0,0,0
Adf.1=1,0
Transponder.1=1
Marker.1=1


;F-8E has 2 positions: Wings incidence down/flaps up or wings up/flaps down
[Flaps.0]
type= 1 ;trail
span-outboard= 0.500
extending-time= 8 ;5.000
system_type= 1
damaging-speed= 255.000
blowout-speed= 300.000
lift_scalar= 0.000
drag_scalar= 0.000
pitch_scalar= 1.000
flaps-position.0= 0.000, 0.000
flaps-position.1= 90.000, 0.000


[Flaps.1]
type= 2 ;lead
span-outboard= 0.500
extending-time= 5.000
system_type= 1
damaging-speed= 255.000
blowout-speed= 300.000
lift_scalar= 1.000
drag_scalar= 0.0
pitch_scalar= 0.000
flaps-position.0= 0.000, 0.000
flaps-position.1= 50.000, 0.000


[Flaps.2]
type= 2
span-outboard= 0.500
extending-time= 5.000
system_type= 1
damaging-speed= 255.000
blowout-speed= 300.000
lift_scalar= 0.000
drag_scalar= 1.000
pitch_scalar= 0.000
flaps-position.0= 0.000, 0.000
flaps-position.1= 50.000, 0.000


[pitot_static]
pitot_heat=1.0
vertical_speed_time_constant=2.50


[vacuum_system]
max_pressure=5.150000
vacuum_type=2
electric_backup_pressure=0.000000
engine_map=0,0,0,0


[pneumatic_system]
max_pressure=18.000000
bleed_air_scalar=1.000000


[deice_system]
structural_deice_type=0


[GPWS]
max_warning_height= -1


[Views]
eyepoint=22.489, 0.0, 2.401


[CameraDefinition.0]
Title = "Tail"
Guid = {D8D67955-2E9B-4e75-9D8B-8EFFBBFAC64A}
Description = Looking forward from behind the aircraft
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 1.0
ShowWeather = Yes
InitialXyz = 2, 2, -19 //X=left- right+ Y=down- up+ Z=back- forward+
InitialPbh = 4, 0, -5 //Pitch=up- down+ Bank=left- right+ Heading=left- right+
XyzAdjust = TRUE
Category=Aircraft
ClipMode=Minimum


[CameraDefinition.1]
Title = "Nose On"
Guid = {D8D67955-2E9B-4e75-9D8B-8EFFBBFAC64B}
Description = View nose on backwards
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 1.0
ShowWeather = Yes
InitialXyz = 2, 2, 20 //X=left- right+ Y=down- up+ Z=back- forward+
InitialPbh = 4, 0, 185 //Pitch=up- down+ Bank=left- right+ Heading=left- right+
XyzAdjust = TRUE
Category=Aircraft
ClipMode=Minimum


[CameraDefinition.001]
Title = "Wide View Panel"
Guid = {18EF1F08-7138-4530-948C-07698E51940A}
Origin = Virtual Cockpit
MomentumEffect = yes
SnapPbhAdjust = Ordinal
SnapPbhReturn = True
PanPbhAdjust = Ordinal
PanPbhReturn = True
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.6
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=90
InitialXyz=0,0,0
InitialPbh=10.648292541503906, 0, 0
[aerodynamics]
lift_coef_delta_elevator=-0.390625
lift_coef_horizontal_incidence=0.948242
lift_coef_flaps=0.500000
lift_coef_spoilers=0.000000
drag_coef_zero_lift=0.017578
drag_coef_flaps=0.058594
drag_coef_gear=0.039063
drag_coef_spoilers=0.095703
side_force_delta_rudder=-0.195313
side_force_roll_rate=0.043945
side_force_yaw_rate=0.048828
side_force_slip_angle=-0.136719
pitch_moment_delta_elevator=-1.782227
pitch_moment_delta_trim=-0.700000
pitch_moment_pitch_damping=-63.476563
pitch_moment_aoa_0=-0.004395
pitch_moment_daoa=9.765625
pitch_moment_horizontal_incidence=0.000000
pitch_moment_flaps=0.020000
pitch_moment_gear=0.000000
pitch_moment_spoilers=0.000000
pitch_moment_delta_elevator_propwash=0.000000
pitch_moment_pitch_propwash=0.000000
lift_coef_pitch_rate=-10.498047
lift_coef_daoa=4.326172
roll_moment_delta_aileron=-0.209961
roll_moment_roll_damping=-0.976563
roll_moment_yaw_rate=0.014648
roll_moment_delta_rudder=0.000000
roll_moment_slip_angle=0.024414
roll_moment_spoilers=0.000000
roll_moment_delta_aileron_trim_scalar=-0.005236
yaw_moment_delta_rudder_trim_scalar=0.005236
yaw_moment_roll=0.014648
yaw_moment_slip_angle=0.107422
yaw_moment_delta_rudder=0.043945
yaw_moment_delta_aileron=0.014648
yaw_moment_yaw_damping=-2.878906
yaw_moment_delta_rudder_propwash=0.000000
yaw_moment_yaw_propwash=0.000000
roll_moment_slip_angle_aoa_table=-180.000000:1.000000, -90.000000:0.342703, -25.000000:0.200000, -17.000000:0.600000, 0.000000:1.000000, 17.000000:0.600000, 25.000000:0.200000, 90.000000:0.344865, 180.000000:1.000000
roll_moment_roll_rate_aoa_table=-180.000000:1.000000, -25.000000:0.400000, -22.000000:0.900000, -18.000000:1.000000, 0.000000:1.000000, 18.000000:1.000000, 22.000000:0.900000, 25.000000:0.400000, 180.000000:1.000000
yaw_moment_slip_angle_aoa_table=-180.000000:1.000000, -90.000000:0.400000, -22.000000:1.000000, -11.484530:1.000000, 0.000000:1.000000, 11.484530:1.000000, 22.000000:1.000000, 90.000000:0.400000, 180.000000:1.000000
yaw_moment_yaw_rate_aoa_table=-180.000000:1.000000, -25.000000:0.486990, -22.000000:0.900000, -10.989690:1.000000, 0.000000:1.000000, 11.979380:1.000000, 22.000000:0.900000, 25.000000:0.476490, 180.000000:1.000000
lift_coef_aoa_table=-3.140000:0.000000, -2.750000:0.360000, -2.360000:0.500000, -1.960000:0.360000, -1.570000:0.000000, -0.502285:-1.710466, -0.051000:0.000000, 0.083361:0.407195, 0.157892:0.610150, 0.258715:0.885053, 0.348000:1.100000, 0.440082:0.890655, 0.554082:0.587231, 0.649664:0.390150, 1.960000:-0.360000, 2.360000:-0.500000, 3.140000:0.000000
 
The top part looks OK but there is a new [aerodynamics] section added at the end which I have never seen before, I wonder how that got in there. First thing I would do is remove that section, try to launch a flight and if it still fails check if that section was added again. If that is the case I have a hunch you have a 3rd party plug in module running which caused this or your ALPHA_F-8v2.air file got corrupted somehow (it might help to delete the old one and replace it with a fresh copy from the SOH package).

Henk.
 
I just did a default install of the file into FSX and everything worked fine. Could it be a corrupt download? My zip-file has a bit size of 16.777.338 bytes and I seem to have gotten it from the SOH Library.
 
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