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Alphasim USS Enterprise for FSX

Stinger

Charter Member
I'm reletively new to Sim Outhouse forums, but have been reading them for years. I have the FS9 version of Alphasim's USS Enterprise carrier package. I heard you could install it in fsx, but i'm not seeing how that's done. The version i have says it's v2 but when i open it, i'm seeing and reading it's fs9... Am i missing something and to quote from there website it's saying "
© AlphaSim 2005
USS Enterprise Scenery
** FS2004 and FSX SP1 only **

Does this mean i'm S-O-L(sh** out of luck) I have FSX Gold with the accelleration pack built in
I don't see an Alphasim forum anymore so i thought the vast knowledge here would be able to help me
Thx so much in advance
 
Hopefully we may see a Big E in FSX/Acc at some point. It would be nice to see WW2 and Vietnam era Essex class flat tops as well like Kitty Hawk Class, Forrestal & Midway Class at some point. One can hope!
 
Ok,well after much confiquring i was able to take my FS9 scenery enterprise folders and move them in to the addon scenery of my fsx fire up my arrcab 2.6 cables and wall-a, And here is a pic to prove that it works.....

This is the Accell F-18 w/ NASA paint sitting on the deck
fsx.jpg
 
And being that i do have Javier's Carriers as well, but what i don't have is the zones for them to launch and recover to add to my arrcab, is there somewhere i might find those?
 
WOW!!! How do you repair it?

This is an Update??
but i have this scenery pack and it doesn't works

Cheers Dominikx:bump:
 
I have FSX Gold/SP2/Acceleration etc and the AS Big E works normally for me. Have to use the ocean flatten files etc to avoid the dropping through the deck thing - just like in FS9.
 
...but what i don't have is the zones for them to launch and recover to add to my arrcab, is there somewhere i might find those?...


Stinger,

You do not need arrcab with Javier Fernandez's file : uss_nimitz_ike_version2 You will be able to launch and recover your aircraft without having to set up those arrestor cable zones as with Alphasim's great Big "E".

You will need the file aicar2r2 by Lamont Clark, and if you do multiplayer ( I do not ) you may want the file 1SFCarrier2 By Orion Lyau.

I'd like to offer a link for some great tutorial videos, a few tweaks for the FSX Acceleration F-18, and other stuff

http://www.fsxblueangels.com/main.html

Hope this helps :wavey:
 
Alphasim Big E works in FSX Acceleration Pack. You'll need ArrCab 2.6 to have cat and cables. Is is a static carrier!

Cheers
Martin
 
Hmm.. I remember having tried to use the Enterprise with Acc... don't you have terrible bleed-throughs at evening and night?
 
Pilotable USS Enterprise on Flightsim.com

Thinking back, I don't believe I ever bought the Alphasim USS Enterprise scenery, when it was available for FS9 way back when. I know that several folks who DID have that scenery, were able to install and use in FSX, albeit with the incorporation of the Arrcab utility.

My questions are #1 Is this scenery available anywhere? #2 If so, is this scenery worth installing in FSX, given the great SDB Enterprise version? And lastly, #3 Since this is a "Pilotable" type scenery addon mod on Flightsim.com, will it also function as a standalone carrier for landing as a scenery object?

Thanks, NC

Update: I just read, but had forgotten, that SDB had bought (I guess) the designer rights to the Alphasim Enterprise. Still, as others have mentioned, one can't have too many carriers for FSX!

FSX Pilotable Aircraft Carrier USS Enterprise




Name: pilotable-cxr-_enterprise.zip
Size: 10,056,646 Date: 09-04-2013 Downloads: 20




FSX Pilotable Aircraft Carrier USS Enterprise. Requires the payware package from Alphasim. This add-on. provides a pilotable ship with 2D panel as navigation bridge and five VC cameras. Nineteen other cameras allows you to explore the ship. There are plenty of views of the flight deck, the hangars and within the island plus two external ones. Even three different pilot views are included (Crusader, Tomcat and Hornet). Bitmaps and configuration by Erwin Welker.
 
NC,

Not sure where you can get it and how much $ but I actually installed the AS FS9 Big E into the FSX DEMO way back in er,um, 2006? I was so concerned to have Nav Ops in FSX before buying it. Have had all these cvn's in their usual fixed locations for years in FSX. I have the SDB Big E too. That one is an AI a/c in drag i.e. it is moving and goes well in AI Carriers and carrier tracks etc. The reason I keep the fixed scenery AS E in FSX is that you can populate it with AI (you need the flattens and AFCADS for this to work) AND you can start a flight from a carrier deck without all the BS that's involved with a saved flight with a moving carrier.

Over and out,

expat
 
I definitely see the convenience of retaining the AS carrier as fixed scenery, for the reasons you mentioned:) NC

I've a feeling that this upload on on Flightsim.com will generate a lot of discussion.
 
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