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An old project brought up to date: Canso PBY-5 of SAGQ

Ahh! The Flying Calypso is my favorite Catalina. A very tragic end for Phillippe, sadly, but what a beautiful seaplane.

the-flying-calypso.jpg
 
The exterior model is just finish: I am compiling in order to export to Community folder and make the first tests :p

After that I think to modelize some instruments that were in the navigation hull of this aircraft: "a living area for 10 people, (dormitory, equipped kitchen) with reserves for 3 weeks, a tray of aerial shots, a diving room; under each blister, a platform for divers to launch themselves for underwater explorations, a weather station, and all the necessary equipment for complete autonomy"

PS: On the left side you can notice the cockpit.
2025-08-28_180600.png
 
I hadn't heard that the Flying Calpyso crashed. (45 years late on the news...) What a shame.

I assume some of y'all also built these when you were kids? In the pre-flight sim days it was fun to land the helicopter on the Calpyso....

1756408776763.png
1756408789922.png
 
If you like the Calypso (the ship), I had make one for MSFS ( http://frenchvfr.free.fr/download.php?lng=en&pg=776&tconfig=0 ).
To be exact, she is the one in Henrik’s AI GAIST traffic :cool:

Calypso-et-S300-sous-MSf-S.jpg
 
yes - this is a boat I have long had my eye on..
We used to watch Jaques and Philip on Sunday evenings way back in the olden days, Sent a few dollars to the Cousteau Society over many years as well. +
Here is the one I'm eventually going to do for a project - maybe
Image.jpeg
It's a Billings Boat kit..for RC
 
Hello,
After a few days of working from some elements of the Canso 6A that I isolated in an annex file, I created and positioned some design elements to improve the browser’s desktop so that it is as close as possible to the photograph that can be found a few posts above.

The element that caused me the most concern was ... the towel drying because I did find some models on Sketchfab but too detailed (more than 115MB the towel is expensive in polygons).
So I started with two plans that I gathered together then I increased the number of polygons via a Blender modifier to finally "scult" with the Blender tool to give it some relief and movement.

I could indeed add even more details but in the current state my compiled annex file takes 7.8 MB which is correct and I think sufficient to give the illusion of what I wanted to do.

Navigator_desk.png

I still have to texture the 3 instruments in front of the windows because for now they are with standard colors.

All this was done in an annex file which is then compiled into a separate 3D file of the plane, then via a modelattachment it is merged to the interior 3D model. This allows me to work on a smaller Blender file, compile quickly and then update the references to be able to see the result. In terms of workflow, it’s much faster.
 
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