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And another new series on the way...

Almost forgot, this thing definitely needs more light.

<Effects>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="0.05" PosZ="-4.84" PosY="1.53" MinVel="1" MaxVel="55"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="-0.05" PosZ="-4.84" PosY="1.53" MinVel="1" MaxVel="55"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="5.09" PosZ="-0.05" PosY="-0.03" MinVel="1" MaxVel="55"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-5.09" PosZ="-0.05" PosY="-0.03" MinVel="1" MaxVel="55"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="2.81" PosZ="0.1" PosY="-0.4" MinVel="1" MaxVel="40"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing_effect" PosX="2.81" PosZ="0.1" PosY="-0.4" MinVel="1" MaxVel="38"></Effect>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.51" PosZ="1.3" PosY="0.35"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.51" PosZ="1.55" PosY="0.35"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.51" PosZ="1.8" PosY="0.35"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.51" PosZ="1.3" PosY="0.35"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.51" PosZ="1.55" PosY="0.35"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.51" PosZ="1.8" PosY="0.35"/>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="5.1" PosZ="-0.3" PosY="-0.03" MinVel="38" MaxVel="47"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-5.1" PosZ="-0.3" PosY="-0.03" MinVel="38" MaxVel="47"></Effect>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh_r"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh_l"/>
<Effect Type="Shells0" EffectName="fx_shells_m" Location="gun_grp0b0"/>
<Effect Type="Shells1" EffectName="fx_shells_s" Location="gun_grp1b0"/>
<Effect Type="Shells2" EffectName="fx_shells_s" Location="gun_grp2b0"/>
<Effect Type="Shells3" EffectName="fx_shells_s" Location="gun_grp3b0"/>
<Effect Type="Shells4" EffectName="fx_shells_s" Location="gun_grp4b0"/>
</Effects>
 
How does one say WOW in French??
And Thank you very much for the Wonderful Aircraft..
Greycap..
Also Thank You for the effects..
Bravo Nigel..

Boy, I've got alot of work ahead of me..
These birds need missions..
Off to my Hobbit hole..
There's work to be Done..
THANK You All Very Much..
 
Oh bugger, lighting effects... Forgotten about them. Now I suppose I'm going to have to issue updated xdp files...
 
Nigel

Would you consider making a Luftwaffe skin for the Potez in order to increase the effectives at the Pau flight school airfield (possible mission building in the near future...)

Thanks in advance for the reply

Nonato
 
I was actually thinking the same thing... Which model? The website shows Po63-11s, but they may have used other types as well. If you have any more photos, it'd be a good place to start.

First problem - that 63-11 has underwing codes. You can only see those on the starboard wing - B+C No idea what they are on the other wing. Any Experten out there?
 
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