SkippyBing
Charter Member
There's a naval forum?!?!
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The Staff of SOH
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
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By the way, in comparing the Leyte vs. Mikes presentation I noticed that the quad 40 sponsons were eliminated from the starboard side of the Leyte.
They were on it when I was aboard her so she apparently had them removed for the Korean conflict.
Small wonder, traditionally, gunners aboard a Carrier, inspite of having a more stable platform, could not hit a barn door.
In the mean time the Destroyers would hit anything that came into range. I believe that finally they even did way with the 5 inch turrets and emplacements too.
many WWII images are wrongly labelled and some post war ones too, the biggest is an image supposedly of Forrestal but is actually Ranger.
The worst I've seen is in the UK's Defence Recognition Journal. The naval recce test for the month was on carriers, basically 10 pictures of carriers plus the background image. The background image was allegedly a Nimitz class carrier. Strange how it say John F Kennedy across the stern.
It is truly a useless publication at times.
My favorite is when the show photos, or even film, of carriers in which the film has been put in backwards, so that the island is on the wrong side. I see that a lot in WW-II film and photos. I wonder how that happens so much.
Michael -however the cat does not,
the yellow box is a dummy block just to show me where the cat start is,
the launch bar is down but no go,
drive over it, back and forth and no cat shot,
is there a key command ( cant find one yet )
or is it an automatic trigger ?
Hi Folks
Michael -
Catapult launch requires multiple key inputs.
To launch from an aircraft carrier
Ensure you're using an appropriately modified aircraft.cfg.
- Taxi the aircraft into position for assisted takeoff.
Note 1: The nose wheel of the aircraft must be inside one of the red/white stripe boxes around the catapult launch sled.- Press SHIFT+U to extend the launch bar.
- Press SHIFT+I to enage the catapult (assisted takeoff).
- Press F4 or push the joystick throttle forward to advance power to FULL.
- With the engines at full takeoff power, press SHIFT+SPACEBAR to launch the catapult.
Note 2: The launch bar will retract automatically once the throttle is advanced past 80%
AND the aircraft releases from the catapult sled.
See links at FSDeveloper - Wiki - Catapult/Arrestor Operations (FSXA)
HTH
ATB
Paul
[launch_assistance]
launch_bar_pivot = 5.0, 0.0, -1.0
launch_bar_lug = 5.0, 0.0, -4.5
[tailhook]
tailhook_length = 4.5
tailhook_position = -49.0, 0, -2.5
Note 2: The launch bar will retract automatically once the throttle is advanced past 80%
AND the aircraft releases from the catapult sled.
Michael, I think it was my over enthusiastic use of smoothing groups that caused the problem, basically the vertices on the edge of a smoothing group are counted twice, i.e. once for each group they're part of.
As a quick idiot check, have you got the start and end catapult attach points the right way round? I'm trying to think what problems I had getting it to work the first time, but they were all down to syntax problems in the user defined section of the object properties, e.g. attachpt_attachpt_catapult_start_1 etc. Took me a day to spot that one.
Might be worth double checking the T-45 on the default carrier to confirm that works properly, or use the F/A-18. I take it you've tried extending the launch bar and then taxiing slowly through the attach point area pressing Shift+I to try and get it to hook on?
I don't think the hierarchy of the attach points matters, although mine are all just attached to the deck.
I found it wanted to be in afterburner, which is +80% throttle but a problem for non-afterburning types, could just be me though!
The memory is a sometimes thing. I wonder how these guys write what happened during WWII with an old memory. I wouldn't trust mine.