sparouty
Charter Member
Hi (again)!
Yes thanks to Noshadez, all my catapults and JBDs are working fine. In the same move I add also the stream effects
For the JBD animations: blastshield, "pistons", retractable cabins for catapult control and shuttles (moving back in positionfor attachment) are linked to the same animation blastshield_N_pct (N from 0 to 3).
The attached point attachpt_blast_shield_N (N from 1 to 4) seem to command the animation. I put it exactly at the same location than the blastshield pivot, but I don't know if it is really mandatory : like SkippyBing's JBD, all the parts are animating but only one of them is postionned according the attached point...
I join, just for fun, a little WIP screen shot from brand new catapult#1 operator
Thank you again!!
Sylvain
Yes thanks to Noshadez, all my catapults and JBDs are working fine. In the same move I add also the stream effects
For the JBD animations: blastshield, "pistons", retractable cabins for catapult control and shuttles (moving back in positionfor attachment) are linked to the same animation blastshield_N_pct (N from 0 to 3).
The attached point attachpt_blast_shield_N (N from 1 to 4) seem to command the animation. I put it exactly at the same location than the blastshield pivot, but I don't know if it is really mandatory : like SkippyBing's JBD, all the parts are animating but only one of them is postionned according the attached point...
I join, just for fun, a little WIP screen shot from brand new catapult#1 operator
Thank you again!!
Sylvain

