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Animation; Symptom, Throttle

OleBoy

Charter Member 2015
I'm having a problem understanding what could be going on.

I animated the throttle 0-full throttle/100 closed. I tagged it to lever_throttle in the animation manager. All is fine in Gmax.
When I tested in-sim, the throttle was in the full position at idle. And when I applied full throttle it animated to only half the pushed in length.

I fired up Gmax and checked the animations again and it looked fine. Just to be sure I deleted the tag, keys and checked for keys where they didn't belong and re-did it. Nothing was found but I wanted to be sure before I asked for help.

Position and rotation are set Linear.

Has anyone had this situation before?

Edit; I deleted/re-animated with the other throttle tags and have the same results mentioned.
 
That animation is 50 frames long, and at kf=0 the lever should be at it's full power setting. In the SDK there is a section on animation tags. It lists all the stock animations along with the associated animation length. :salute:
 
Same thing in my FS2004 MakeMDL.doc. 50 to 100 are for Reverse thrust.
 
Sounds like it's doing the right thing, except you thought it would do something else? :isadizzy:
 
Thanks Robert for setting me straight. These antibiotics I'm taking are potent and put my head in the clouds. Enough so that I should probably not be working on my model.
Between learning to animate, creating attach points, effects, visuals, spline modeling, tutorials, and bouncing all over the SDK, it's like rush hour traffic at lunch time.

All good stuff but the gate in my stride is a bit stretched. :icon_lol:

After re-animating 0-50kf all is good. :)
 
Throttle Animation?

Keyframe 0 = IDLE
Keyframe 1000 = Full Thrust

Configuration in makemdl.parts.xml

Code:
<part>
    <name>Schubhebel</name>
      <AnimLength>1000</AnimLength>
    <animation>
        <parameter>
            <code>
                      (A:GENERAL ENG1 THROTTLE LEVER POSITION, percent) 10 *
            </code>
                       <lag>1000</lag>
        </parameter>
    </animation>
</part>


is a very smooth animation
a025.gif
 
Throttle Animation?

Keyframe 0 = IDLE
Keyframe 1000 = Full Thrust

Configuration in makemdl.parts.xml

Code:
<part>
    <name>Schubhebel</name>
      <AnimLength>1000</AnimLength>
    <animation>
        <parameter>
            <code>
                      (A:GENERAL ENG1 THROTTLE LEVER POSITION, percent) 10 *
            </code>
                       <lag>1000</lag>
        </parameter>
    </animation>
</part>


is a very smooth animation
a025.gif

At first look the lag threw me off. I'll apply your configuration as a test in smoothness.

Thank you :salute:
 
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