• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Another Scenery Question

stuart277

SOH-CM-2025
Hi all
I have a couple of interesting scenery questions, but I will deal with one at a time.
With the first, I am getting a 'double' in the scenery.cfg.

This is shown in the screenshot.

attachment.php


As you can see there are two entries for LOD 7 and Runways


The scenery.cfg is shown below.


[General]
Title=CFS2 World
Description=CFS 2 Scenery data
Cache_Size=1024M
Clean_on_Exit=TRUE

[Area.001]
Title=Default Scenery
Local=scenery
Active=TRUE
Layer=1
Required=TRUE
Remote=

[Area.002]
Title=Rhumba_Watermasking
Local=Scenedb\Rhumba_Watermasking
Active=TRUE
Texture_ID=1
Layer=2
Required=FALSE
Remote=

[Area.003]
Title=Terrain
Local=Scenedb\world
Active=TRUE
Texture_ID=1
Layer=3
Required=TRUE
Remote=

[Area.004]
Title=CFS1 Library
Local=Scenedb\library
Active=TRUE
Layer=4
Remote=
Required=FALSE

[Area.005]
Title=Airport Facilities Data
Local=Scenedb\AFDFiles
Active=TRUE
Layer=5
Required=TRUE
Remote=

[Area.006]
Title=Scenery Ships
Local=Scenedb\Ships
Active=TRUE
Layer=6
Remote=
Required=FALSE

[Area.007]
Title=Aircraft Weapons
Local=Scenedb\weapons
Active=TRUE
Layer=7
Required=TRUE
Remote=

[Area.008]
Title=Vehicles
Local=Scenedb\veh
Active=TRUE
Layer=8
Required=TRUE
Remote=

[Area.009]
Title=Effects
Local=Scenedb\fx
Active=TRUE
Layer=9
Required=TRUE
Remote=

[Area.0010]
Title=Runways
Local=Scenedb\runways
Active=TRUE
Layer=10
Required=TRUE
Remote=



[Area.011]
Title=Stock runway excludes
Local=SCENEDB\Stock runway excludes
Remote=
Active=TRUE
Required=FALSE
Layer=12



[Area.012]
Title=Buildings
Local=Scenedb\inf
Active=TRUE
Layer=13
Required=TRUE
Remote=

[Area.013]
Title=FS2000_props
Local=Scenedb\fs2kprop
Active=TRUE
Layer=14
Required=TRUE
Remote=

[Area.14]
Title=DEM Mesh LOD 7
Local=..\SCENEDB\DEM Mesh LOD 7
Remote=
Active=TRUE
Required=FALSE
Layer=14

[Area.015]
Title=DEM Mesh LOD 8
Local=..\SCENEDB\DEM Mesh LOD 8
Remote=
Active=TRUE
Required=FALSE
Layer=17

[Area.016]
Title=CFS2_Water
Local=SCENEDB\CFS2_Water
Remote=
Active=FALSE
Required=FALSE
Layer=18

[Area.017]
Title=CFS2_Coast Pacific
Local=SCENEDB\CFS2_Coast Pacific
Remote=
Active=FALSE
Required=FALSE
Layer=19





[Area.018]
Title=MaskRider Australia
Local=SCENEDB\MaskRider Australia
Remote=
Active=TRUE
Required=FALSE
Layer=20



[Area.019]
Title=MR Papua New Guinea
Local=SCENEDB\MR Papua New Guinea
Remote=
Active=TRUE
Required=FALSE
Layer=21

[Area.020]
Title=MR Solomons
Local=SCENEDB\MR Solomons
Remote=
Active=TRUE
Required=FALSE
Layer=22

[Area.021]
Title=SWPTO_Islands_UT
Local=SCENEDB\SWPTO_Islands_UT
Remote=
Active=TRUE
Required=FALSE
Layer=23

[Area.022]
Title=SWPTO_Reefs_UT
Local=SCENEDB\SWPTO_Reefs_UT
Remote=
Active=TRUE
Required=FALSE
Layer=24

[Area.023]
Title=SWPTO_Rivers_UT
Local=SCENEDB\SWPTO_Rivers_UT
Remote=
Active=TRUE
Required=FALSE
Layer=25

[Area.024]
Title=MR_DEI_090912
Local=SCENEDB\MR_DEI_090912
Remote=
Active=TRUE
Required=FALSE
Layer=26






[Area.010]
Title=Runways
Local=Scenedb\runways
Remote=
Active=TRUE
Required=TRUE
Layer=11
[Area.014]
Title=DEM Mesh LOD 7
Local=..\SCENEDB\DEM Mesh LOD 7
Remote=
Active=TRUE
Required=FALSE
Layer=16



There are the second LOD 7and Runways entry at the bottom. (in red)

Deleting these, resetting the layer number and clearing the filelist removes the double entries, however, they re-appear after the game is started.

It does not seem to affect the game (at the moment).

Any ideas?

Cheers
Stuart

PS is it ok to have Rhumb'a watermask as Required=False?
If it is Required=true, it cannot be moved or deleted.

[Area.002]
Title=Rhumba_Watermasking
Local=Scenedb\Rhumba_Watermasking
Active=TRUE
Texture_ID=1
Layer=2
Required=FALSE
Remote=
 

Attachments

  • Scenery Library 2x LOD 7 and Runways.jpg
    Scenery Library 2x LOD 7 and Runways.jpg
    411 KB · Views: 13
Your [Area.0xx] number and your Layer=xx numbers do not match and you have duplicate Layer=xx numbers. That is why your areas are getting duplicated. Go through and make your Layer = number the same as the [Area.0xx] number. Also, the [Area.0xx] number must stay sequential. :wavey:
 
Hi Stuart, This happened to me some months ago with a set of airfields. It took me several attempts to delete the scenery and adjust the cfg before the duplication stopped. Have you tried changing (area.0010) to (area.010) in the scenery.cfg?
 
Just saw Kurt's post. Having the area and layer numbers the same is the way to go. I'd still look at the extra "0" in your scenery numbering.
 
Hi all,

Thanks for the replies.

Ravenna spotted the problem.:applause::applause::applause:

Area
.0010

Getting rid of that pesky extra 0 fixed the extra runway.

Still had the extra LOD 7 though.

The problem was Area.14

An extra 0 (014) fixed that one.

Cheers,

Stuart
 
Hi Stuart,

And you can make all the layers false if you want. That way you have total control over the scenery hierarchy.

Dave says you didn't have to do it, but thanks very much for the beers.

Cheers,

Kevin :ernaehrung004:
 
Back
Top