Typhoon Willy
Charter Member
Hi all,
I downloaded this dp file for Dean Reimer's F/A-18C Hornet, modifed the payloads to use Alphasim's modern weps. The weps show in the preview window but aren't there when I load the plane. I tried using Caleb Flerks tutorial but am still not understanding my error. Here's what it looks like:
[GUNSTATIONS]
; Port Machine Guns
gunstation.0=2,-2,1,0.02,900,5,0.05,2000,7,60,1d1*24,0,0.3,2.3,0,0.128056,0,0,0,0,0,0
; Port Rockets
gunstation.1=2,-4,4,0,0,0,0,0,0,0,1d1*300,0,0,0,0,0,0,0,0,0,0,800
; Starboard Rockets
gunstation.2=2,-7,4,0,0,0,0,0,0,0,1d1*300,0,0,0,0,0,0,0,0,0,0,800
; Bomb
gunstation.3=3,21,8,0.00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
[guns.0]
gun.0=2000,-0.01,-0.33,2.74,0,0,1,2000
[guns.1]
gun.0=20,-2,0,0,0,0,0,5
[guns.2]
gun.0=20,2,0,0,0,0,0,5
[guns.3]
gun.0=20,0,0,0,0,0,0,1
[HARDPOINTS]
// Sidewinder Racks
mount.0=-6.15,0,-2.5
mount.1=6.15,0,-2.5
// Outboard Racks
mount.2=-3.67,-0.45,-0.9
mount.3=3.67,-0.45,-0.9
// Inboard Rocket Pods
mount.4=-2.39,-0.55,-0.6
mount.5=2.39,-0.55,-0.6
// Inboard Weapons
mount.6=-2.39,-0.45,-0.65
mount.7=2.39,-0.45,-0.65
// Sparrow Racks
mount.8=-1.5,-0.9,-3
mount.9=1.5,-0.9,-3
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%
payload.3=%payload_name.3%
[PAYLOAD.0]
; Payload = Empty
[PAYLOAD.1]
; Payload = HIgh-low Mix
mount.0=~AIM-9L, 1, -1
mount.1=~AIM-9L, 1, -1
mount.2=~MK82_Bomb, 1, -1
mount.3=~MK82_Bomb, 1, -1
mount.4=~LAU-25_rocket_pod, 1, -1
mount.5=~LAU-25_rocket_pod, 1, -1
mount.6=~LAU-25_rocket, 25, -1
mount.7=~LAU-25_rocket, 25, -1
mount.8=~AIM-7_Sparrow, 1, -1
mount.9=~AIM-7_Sparrow, 1, -1
[PAYLOAD.2]
; Payload = Air Defense
mount.0=~AIM-9L, 1, -1
mount.1=~AIM-9L, 1, -1
mount.8=~AIM-7_Sparrow, 1, -1
mount.9=~AIM-7_Sparrow, 1, -1
[PAYLOAD.3]
; Payload = Low Low
mount.0=~AIM-9L, 1, -1
mount.1=~AIM-9L, 1, -1
mount.2=~MK84_Bomb, 1, -1
mount.3=~MK84_Bomb, 1, -1
mount.6=~MK84_Bomb, 1, -1
mount.7=~MK84_Bomb, 1, -1
mount.8=~AIM-7_Sparrow, 1, -1
mount.9=~AIM-7_Sparrow, 1, -1
I understand that for every type of wepean used, there must be a gunstation entry for that weapon, I.E. machine gun, rocket, bomb, and torpedo.
Thanks for your help,
TW
I downloaded this dp file for Dean Reimer's F/A-18C Hornet, modifed the payloads to use Alphasim's modern weps. The weps show in the preview window but aren't there when I load the plane. I tried using Caleb Flerks tutorial but am still not understanding my error. Here's what it looks like:
[GUNSTATIONS]
; Port Machine Guns
gunstation.0=2,-2,1,0.02,900,5,0.05,2000,7,60,1d1*24,0,0.3,2.3,0,0.128056,0,0,0,0,0,0
; Port Rockets
gunstation.1=2,-4,4,0,0,0,0,0,0,0,1d1*300,0,0,0,0,0,0,0,0,0,0,800
; Starboard Rockets
gunstation.2=2,-7,4,0,0,0,0,0,0,0,1d1*300,0,0,0,0,0,0,0,0,0,0,800
; Bomb
gunstation.3=3,21,8,0.00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
[guns.0]
gun.0=2000,-0.01,-0.33,2.74,0,0,1,2000
[guns.1]
gun.0=20,-2,0,0,0,0,0,5
[guns.2]
gun.0=20,2,0,0,0,0,0,5
[guns.3]
gun.0=20,0,0,0,0,0,0,1
[HARDPOINTS]
// Sidewinder Racks
mount.0=-6.15,0,-2.5
mount.1=6.15,0,-2.5
// Outboard Racks
mount.2=-3.67,-0.45,-0.9
mount.3=3.67,-0.45,-0.9
// Inboard Rocket Pods
mount.4=-2.39,-0.55,-0.6
mount.5=2.39,-0.55,-0.6
// Inboard Weapons
mount.6=-2.39,-0.45,-0.65
mount.7=2.39,-0.45,-0.65
// Sparrow Racks
mount.8=-1.5,-0.9,-3
mount.9=1.5,-0.9,-3
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%
payload.3=%payload_name.3%
[PAYLOAD.0]
; Payload = Empty
[PAYLOAD.1]
; Payload = HIgh-low Mix
mount.0=~AIM-9L, 1, -1
mount.1=~AIM-9L, 1, -1
mount.2=~MK82_Bomb, 1, -1
mount.3=~MK82_Bomb, 1, -1
mount.4=~LAU-25_rocket_pod, 1, -1
mount.5=~LAU-25_rocket_pod, 1, -1
mount.6=~LAU-25_rocket, 25, -1
mount.7=~LAU-25_rocket, 25, -1
mount.8=~AIM-7_Sparrow, 1, -1
mount.9=~AIM-7_Sparrow, 1, -1
[PAYLOAD.2]
; Payload = Air Defense
mount.0=~AIM-9L, 1, -1
mount.1=~AIM-9L, 1, -1
mount.8=~AIM-7_Sparrow, 1, -1
mount.9=~AIM-7_Sparrow, 1, -1
[PAYLOAD.3]
; Payload = Low Low
mount.0=~AIM-9L, 1, -1
mount.1=~AIM-9L, 1, -1
mount.2=~MK84_Bomb, 1, -1
mount.3=~MK84_Bomb, 1, -1
mount.6=~MK84_Bomb, 1, -1
mount.7=~MK84_Bomb, 1, -1
mount.8=~AIM-7_Sparrow, 1, -1
mount.9=~AIM-7_Sparrow, 1, -1
I understand that for every type of wepean used, there must be a gunstation entry for that weapon, I.E. machine gun, rocket, bomb, and torpedo.
Thanks for your help,
TW