Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Just when you think you have everything running some what better...
You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.
If all goes well we should be back online on November 8th.
To keep you updated we will post updates on AVSIM forums.
Thank you for your support.
Good thing you don't have to actually look through the windscreen though.
Anthony-
I do NOT have VR and am just using the MSFS camera system. I set up the view for the pilot looking forward, down, left and right. I believe I have confused the eyepoint arrows, as I have been testing something in P3D recently... so perhaps I was moving the pilot into the passenger seat (behind and above). Sorry for the mix-up. Glad you are in agreement re. the yaw string, and very much looking forward to the Moth!
C
Hey YoYo, I just updated from the beta to the release demo, and I do NOT see the pilot in VR mode, using an HP Reverb G2 headset.Hmmm, finally installed the demo, but on my view I see pilot, which prevents us from looking ahead (glasses and such as and the body below). Is it possible to remove the pilot body from VC (but leaving it in external view)? Yes, I use VR ... .
...if you are creating you own edits to the cameras.cfg then make sure you include NodesToHide ="XMLVAR_PilotHidden" in the CAMERADEFINITION. That will hide the pilot in that camera.
Hey YoYo, I just updated from the beta to the release demo, and I do NOT see the pilot in VR mode, using an HP Reverb G2 headset.
Anthony mentioned this above, in case you're not using the default VR pilot view:
YoYo-You will see earlier in the thread I had the same issue. I realize the position I was using was actually the passengers view. Once I dropped it down a little bit everything worked OK.HTH- C