Any Body Still Fly This?

May check out the FSKBT ones, and if I prefer the handling, just nick parts of the config and air file off it. I'd much prefer to have Piglet's native model.
 
Yeah if you wouldn't mind, I'm out all of tonight so won't get a chance to get back on here till tomorrow! :salute:
 
Just remebered,
Jerry Beckwith has a F-5A airfile at his Mudpond site. Somehow my Sci Fi Cylon Raider and Viper can fly very fast and are still be controllable. How did I ever do that,....luck?
Sorry, no real way to change armament on the F-1. That plane was made before I learned the present system, like on the Skyraiders.
 
Huh?? err ummm ( scramble back to read the entire thread ) ::blush:; let me catch up guys.. got caught up on the S-37 and my brain strained itself doing a U-turn.. will respond more in a bit.. :)
Pam
 
ummmm, ok, i got caught up and i'm still a confused kitty ( well,, maybe kitty doesnt really apply ). which plane, the T-1 or F-2>>
 
let me see if i can look at them.. dont want to step on piglets work either.. i know how that feels first hand,but let me take a look ( providing my dyslexia doesnt get me killed first )..
 
Concerning the Mitsubishi F-2, I fly it from time to time. It's one of the most beautifull plane I have in my hangar, and it might be the only plane that has a HUD with a real functionnal Velocity Vector !

Ok guys, I have to make a correction to my own words here.
Tonight, finally for the first time I found the time to test the fantastic Mirage 2000-5 from Rolus and BeeGee. I had downloaded it may weeks (months) ago, as soon as it was released in fact, but I had never tried it yet.

So, there are now TWO freeware planes that propose what appears to be a real Velocity Vector on the HUD:
- the Mirage 2000-5 from Rollus and BeeGee, which is in native FSX format
- the Mitsubishi F2 from FS-KBT, which is in FS9 format, FSX DX9 compatible
 
Back
Top