I would like to ask if there is any way of remedying ''crash cubes'' in certain sceneries in FSX. A recent example is Bill Womack's Cushman Meadows:
http://iblueyonder.com/kcmw-patched/
But the scenery I'd love to fix is Saint Hubert, Québec (CYHU):
http://library.avsim.net/search.php...issette*&Sort=Added&ScanMode=1&Go=Change+View
http://www.okad.ca/cvq/images/CYHU-24L.JPG
It's an FS2004 scenery by Jean Morissette. I have been unable to contact him at the email address in his readme file.
If I fly anywhere near the runway or the nearby shopping centre, I get a building crash.
Is there any way of decompiling/recompiling the .bgl files to make them compatible with FSX?
I know, I can always turn off crash detection in FSX settings, but is there a better way?
http://iblueyonder.com/kcmw-patched/
But the scenery I'd love to fix is Saint Hubert, Québec (CYHU):
http://library.avsim.net/search.php...issette*&Sort=Added&ScanMode=1&Go=Change+View
http://www.okad.ca/cvq/images/CYHU-24L.JPG
It's an FS2004 scenery by Jean Morissette. I have been unable to contact him at the email address in his readme file.
If I fly anywhere near the runway or the nearby shopping centre, I get a building crash.
Is there any way of decompiling/recompiling the .bgl files to make them compatible with FSX?
I know, I can always turn off crash detection in FSX settings, but is there a better way?