Autocoast at Sourceforge.jp

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xavierb

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Something I have found when surfing the web - a project for creating FS2004 scenery at the Japanese SourceForge:

http://sourceforge.jp/projects/autocoast/

Look at the following URL into that project:

http://cvs.sourceforge.jp/cgi-bin/vi....2&view=markup

It seems the guy has in fact made a tool that could be useful for CFS2 as at least the macros seem to manage VTP1 polylines. It seems that, alas, everything is built with C++, a programming language which I am not familiar with. Also, for compiling it is necessary a Borland C++ compiler which I do not have. Anyway, a real programmer should be able to do something with the code.
Also it is interesting a link on a polygon management tool (free for non-commercial purposes) made by the University of Manchester. Perhaps it could have been of help to Sander when he was doing his cfs2autocoast project.
 
Hi Xavier.

The TDFMacros are my invention, for use with BGLC. They are being used with his tool for making FS2004 scenery using the GSHHS vector data... a not very accurate source.

Dick
 
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