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B-24's

Stand Alones

Making stand alones is a straight forward process, however with an AI and main plane it takes time. So, I imagine that John has intended for these to be skins for folks to use at their pleasure.
 
Cheers guys,
most of these skins have been made for either the ETO release, or the PTO, any extra skins will be released at Reg's.
So most will be standalone aircraft, I'm just not sure on the one's for Reg's, it depends on how Greg want' s to do it, either standalone or skin pack, all comes down to the final number of skins I have?

As pointed out above, making a standalone is one of the easiest things you can learn to do in CFS3, once you have done it a couple of times it really is simple, you can't wreck your install by doing a bad standalone, and if you get stuck there is plenty of help about, direct, and indirect!
 
:wavey:ndicki: This one

XVI32.exe

That's the one I use - it is simplicity personified, and thoroughly user-friendly. Take it gently, use the search-replace function, but do not let it automatically replace all files unless you have given it the full file name, ie, with the _t.dds tag at the end, so it won't replace the cockpit textures, etc, etc. Just go gently and logically, and it's simple.
 
Nice skins! But our MP squadron aren't using these craft anymore due to the awkward looking reticule in some of the gunstations and the fact that the ball turret has no sight at all. We've gone back to the Firepower B-24 as the proper gunsights there make for more immersion and in the ball turret on the FP B-24J I can actually track and hit an enemy a/c.

So my question is: Are there any plans to finish or have the gunstations been finished yet?
 
Nice skins! But our MP squadron aren't using these craft anymore due to the awkward looking reticule in some of the gunstations and the fact that the ball turret has no sight at all. We've gone back to the Firepower B-24 as the proper gunsights there make for more immersion and in the ball turret on the FP B-24J I can actually track and hit an enemy a/c.

So my question is: Are there any plans to finish or have the gunstations been finished yet?

I don't know what you guys are doing wrong but my B-24Js have the normal "diamond sight" in every powered turret, including the ball turret, and iron sights in the waist positions. You can always change the reticules to another version, for example that in the FP model, if you don't like the current one. But it most definitely works as is.
 
That's the one I use - it is simplicity personified, and thoroughly user-friendly. Take it gently, use the search-replace function, but do not let it automatically replace all files unless you have given it the full file name, ie, with the _t.dds tag at the end, so it won't replace the cockpit textures, etc, etc. Just go gently and logically, and it's simple.

:ernae:Thanks ndicki for your advice, I'll keep trying it till I get it right:salute:
 
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