B-25 Nose up AGAIN.

Hello all,
Sorted it! Now I never had this problem till recently, something just niggled at me so I reset all of my Nvidia graphics settings in the control panel, and bingo! Good as gold no nose up whatsoever flies like a dream! Thanks all of for the input on this I very much appreciate it and the points mentioned are an education to me for future reference.Might have been the anti-alias settings or something I really don't know but it worked a treat.

Thanks again :encouragement:. Gordy.
 
COG

The fueled COG is 17.85% and 19.9 unfueled, which are pretty forward so not sure why you would get a nose up situation. But there are some other quirks in the airfile that seem off. To redo the COG one could reset the model and try. In the realism options, the flight model difficulty is set at what? Try hard if it is not this level to begin with. Also, have you tried to trim the elevators? Finally, is the game patched to 3.1a?
 
I am very confused why resetting nvidia settings would have any effect. I suspect it may have been a coincidence that the problem went away after that. My 2 cents - the stock FMs aren't worth saving in the first place. If you're going to be editing files anyways, go for mudpond or AvHistory FMs to swap in and get something that flies right rather than trying to fix something as badly broken as any of the stock FMs.
 
The fueled COG is 17.85% and 19.9 unfueled, which are pretty forward so not sure why you would get a nose up situation. But there are some other quirks in the airfile that seem off.
Personally, I'd question those numbers, especially for the B-25s. Forget bomb loads, and the like. But, it takes fuel on board, other than empty CoG. B-25s CoG is at the main spar, and all the normal wing fuel cells, are right with that main spar. That means...empty 'flying wt w/fuel', would remain pretty near the CoG. Anyway, I'll leave it at that. Yep, FM needs some help.
 
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