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B26B FSX Native Marauder Painters Release Beta 1.0

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Here is one I'm working on. This is using Rick's aluminum textures as a base, still need to go in and adjust the alpha for a more wartime
look. I just wanted to see what it looked like in sim, and just like a First Date you want to look good. :wavey:


2017-9-16_10-33-16-452.jpg


Joe
 
Here is one I'm working on. This is using Rick's aluminum textures as a base, still need to go in and adjust the alpha for a more wartime
look. I just wanted to see what it looked like in sim, and just like a First Date you want to look good. :wavey:


2017-9-16_10-33-16-452.jpg


Joe

I love invasion stripes! nice job!
 
Here is Fifinella. This is just a first run at dirtying her up, still a lot to do. Then it's moving on to the part I am not that good at
which is chipping the paint up.

Fifinella_01.jpg


Joe
 
Camera Views

Here is a series of external camera and VC internal views.
I like what you did with the radio room.
Code:
//////////// Camera Views - Exterior ///////////////////////////

[CameraDefinition.0] 
Title=Tail 
Guid = {DC281D7C-2CEB-4817-90BC-C1F8A67609B3} 
Description = Looking forward from the rear of the aircraft 
Origin = Center 
SnapPbhAdjust = Ordinal 
SnapPbhReturn = FALSE 
PanPbhAdjust = Swivel 
PanPbhReturn = FALSE 
Track = None 
ShowAxis = FALSE 
AllowZoom = TRUE 
InitialZoom = .75 
ShowWeather = Yes 
InitialXyz = 0, 1.5, -22.5 
InitialPbh = 0, 0, 0 
XyzAdjust = TRUE 
Category=Aircraft 
MomentumEffect=FALSE 
ClipMode=Minimum

[CameraDefinition.1] 
Title=Oblique (Right Rear) 
Guid = {FF5000D9-30BB-472b-B448-483AF2870B7A} 
Description =Looking forward over the right wing 
Origin = Center 
SnapPbhAdjust = Ordinal 
SnapPbhReturn = FALSE 
PanPbhAdjust = Swivel 
PanPbhReturn = FALSE 
Track = None 
ShowAxis = FALSE 
AllowZoom = TRUE 
InitialZoom = .5 
ShowWeather = Yes 
InitialXyz = 7, 2.0, -11.0 
InitialPbh = 6, 0, -25 
XyzAdjust = TRUE 
Category=Aircraft 
MomentumEffect=TRUE 
ClipMode=Minimum  

[CameraDefinition.2]
Title=Side View (Right Side)
Guid = {334F7F23-8598-4cce-B60A-9F8DF68C029D}
Description = View from the right wing tip looking at the fuselage
Origin = Center
SnapPbhAdjust = Ordinal
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.5
ShowWeather = Yes
InitialXyz = 17.0, 1.5, 0.0  
InitialPbh = 0, 0, 270  
XyzAdjust = TRUE
Category=Aircraft
MomentumEffect = FALSE
ClipMode=Minimum

[CameraDefinition.3] 
Title=Oblique - Front Right 
Guid = {166A6BC3-4122-4fde-ADC3-A036E5E1969C} 
Description =Looking backward over the right wing 
Origin = Center 
SnapPbhAdjust = Ordinal 
SnapPbhReturn = FALSE 
PanPbhAdjust = Swivel 
PanPbhReturn = FALSE 
Track = None 
ShowAxis = FALSE 
AllowZoom = TRUE 
InitialZoom = .5 
ShowWeather = Yes 
InitialXyz = 7, 2.0, +12.0 
InitialPbh = 6, 0, -155 
XyzAdjust = TRUE 
Category=Aircraft 
MomentumEffect=TRUE 
ClipMode=Minimum 

[CameraDefinition.4] 
Title=Pilot/Bombardier View 
Guid = {1F7E14CD-8B84-40f9-8184-2D61545F3FD6} 
Description =Looking at pilot 
Origin = Center 
SnapPbhAdjust = Ordinal 
SnapPbhReturn = FALSE 
PanPbhAdjust = Swivel 
PanPbhReturn = FALSE 
Track = None 
ShowAxis = FALSE 
AllowZoom = TRUE 
InitialZoom = .5
ShowWeather = Yes 
InitialXyz = 0, 2.0, +9.0 
InitialPbh = 22, 0, -180 
XyzAdjust = TRUE 
Category=Aircraft 
MomentumEffect=TRUE 
ClipMode=Minimum 

[CameraDefinition.5] 
Title=Landing Gear 
Guid = {F99DAB49-9935-4a82-8D23-642FA4FB128D} 
Description = View of the landing gear and left wing inboard flaps 
Origin = Center 
SnapPbhAdjust = Swivel 
SnapPbhReturn = FALSE 
PanPbhAdjust = Swivel 
PanPbhReturn = FALSE 
Track = None 
ShowAxis = FALSE 
AllowZoom = TRUE 
InitialZoom = .52 
ShowWeather = Yes 
InitialXyz = 0, -1.8, -11 
InitialPbh = 0, 0, 0 //was 0, 0, 17 
XyzAdjust = TRUE 
Category=Aircraft 
MomentumEffect=TRUE 
ClipMode=Minimum 

[CameraDefinition.6] 
Title=Oblique - Front Left 
Guid = {A1E4662A-50E1-4ee4-AD5C-8DA9A1A91DEA} 
Description =Looking backward over the left wing 
Origin = Center 
SnapPbhAdjust = Ordinal 
SnapPbhReturn = FALSE 
PanPbhAdjust = Swivel 
PanPbhReturn = FALSE 
Track = None 
ShowAxis = FALSE 
AllowZoom = TRUE 
InitialZoom = .5 
ShowWeather = Yes 
InitialXyz = -7, 2.0, +12.0 
InitialPbh = 6, 0, -205 
XyzAdjust = TRUE 
Category=Aircraft 
MomentumEffect=TRUE 
ClipMode=Minimum 

[CameraDefinition.7]
Title=Side view (Left Side)
Guid = {64F689E0-BDD1-4621-8B9D-1E23DB462A5C}
Description = View from the left wing tip looking at the fuselage
Origin = Center
SnapPbhAdjust = Ordinal
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.50
ShowWeather = Yes
InitialXyz = -17.0, 1.5, 0.0  
InitialPbh = 0, 0, 90   
XyzAdjust = TRUE
Category=Aircraft
MomentumEffect = No
ClipMode=Minimum

[CameraDefinition.8] 
Title=Oblique (Left Rear) 
Guid = {05E7BFD9-4878-43c8-8FDE-0E3284E071CB} 
Description =Looking forward over the left wing 
Origin = Center 
SnapPbhAdjust = Ordinal 
SnapPbhReturn = FALSE 
PanPbhAdjust = Swivel 
PanPbhReturn = FALSE 
Track = None 
ShowAxis = FALSE 
AllowZoom = TRUE 
InitialZoom = .5 
ShowWeather = Yes 
InitialXyz = -7, 2.0, -11.0 
InitialPbh = 6, 0, 25 
XyzAdjust = TRUE 
Category=Aircraft 
MomentumEffect=TRUE 
ClipMode=Minimum 


///////// Camera Views - Interior //////////////



[CameraDefinition.003]
Title = "VC Pilot Seat - Slanted Left Dwn"
Guid = {c33ba446-2c0b-4994-bb7a-dfb9131b6507}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.71
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.0, 0.04, 0.0
InitialPbh= 53, 0, -64

[CameraDefinition.004]
Title = "VC Pilot Seat"
Guid = {09e8f00d-9c90-44b6-92a5-f432ca2986a0}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.32
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.05, 0.00, -0.1
InitialPbh= 5, 0, 0



[CameraDefinition.005]
Title = "VC Pilot Seat - Throttle Quadrant"
Guid = {1ad974af-dac8-4f2f-a65c-d0f265be8e1b}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 1.00
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.0, 0.04, 0.0
InitialPbh= 34, 0, 37

[CameraDefinition.006]
Title = "VC Pilot Seat - Lower Quadrant"
Guid = {9dad42da-1dc6-4a07-8f21-e6b4ada65af6}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.60
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.0, 0.04, 0.0
InitialPbh= 50, 0, 40


[CameraDefinition.007]
Title = "VC Bombardier Seat"
Guid = {af92f213-3144-47a5-8620-fee5e8191725}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.60
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.5, -0.5, 0.76
InitialPbh= 7, 0, 0

[CameraDefinition.008]
Title = "Radio Room"
Guid = {d60545a7-7b10-4ac9-8ee3-951421b51021}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.30
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.0, -0.60, -2.4
InitialPbh= 3, 0, 20


[CameraDefinition.009]
Title = "Bomb Bay"
Guid = {4db99c4d-bacd-4427-a931-36dc632262bb}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.30
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.5, -0.70, -3.0
InitialPbh= 12, 0, 180



[CameraDefinition.010]
Title = "VC Turret Gunner"
Guid = {bd020a92-1c3f-433c-b9bc-8eab87335317}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.30
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.5, 0.25, -8.55
InitialPbh= 1, 0, 180

[CameraDefinition.011]
Title = "VC Rear Lower Gunner Seat"
Guid = {08d235f8-d287-4ec7-96dd-3859c4daa6f4}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.50
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.5, -1.10, -8.9
InitialPbh= 1, 0, 180

[CameraDefinition.012]
Title = "VC Tail Gunner"
Guid = {97001c8a-394f-47fd-83f5-193d6fffd533}
Origin = Virtual Cockpit
MomentumEffect = YES
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.9
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare= FALSE
Category = Cockpit
PitchPanRate= 20
HeadingPanRate = 60
InitialXyz= 0.5, -0.30, -12.3
InitialPbh= 0, 0, -180
 
Here is Fifinella. This is just a first run at dirtying her up, still a lot to do. Then it's moving on to the part I am not that good at which is chipping the paint up.

Joe

Fifinella is looking good Joe. Aaahhhh, yes, chipping paint! Relatively painless, just time consuming. It would be nice if someone would come up with a digital paint chipping "brush". :very_drunk:
 
Fifinella is looking good Joe. Aaahhhh, yes, chipping paint! Relatively painless, just time consuming. It would be nice if someone would come up with a digital paint chipping "brush". :very_drunk:

I think its already there Steve. I would love to have it, but as you have to have Photoshop first, I just can't afford it.................

The whole video is very interesting but the real paint work starts at 8:14. really amazing!
(However wouldn't this destroy the real fun from repainting?)

 
I have Quixel Suite and it's actually a mixed blessing. You have to remember that it's a procedural painting tool, designed for PBR applications (which FSX isn't - XP11 and FSW are, I don't think P3Dv4 is PBR yet, either) so actually doesn't have a lot of application to us here... For starters, you'll need the original high poly model, with layers baked out from the 3d modelling software, in a format that can be understood by Quixel and, critically, the correct orientation (which isn't the correct orientation for FSX, either...)

You'll then discover that 99% of what it creates is of no use to you whatsoever, as you'll need to convert the PBR material layers to "flat" legacy textures. Oh, and if you do start using Quixel, get another application to burn your curvature map, because even though Quixel's tutorials say it can be done internally, the result is horrible! XNormal seems popular, apparently. The put on the :teapot: and have fun. :)

Cheers,

Ian P.
 
I think its already there Steve. I would love to have it, but as you have to have Photoshop first, I just can't afford it.................

The whole video is very interesting but the real paint work starts at 8:14. really amazing! (However wouldn't this destroy the real fun from repainting?)

The video is very impressive. And, I too would use it if I could afford it. However, as IanP has already said, it doesn't work so much in FSX. It also seems to me the skill is in learning how to use the app rather than than having the skills and talent of an artist. The art is in the app! Just my first impression.

Steve
 
As you most probably already know I'm a real dinosaur when it comes to modern graphic programs. So I already got lost in Ian's first sentence :biggrin-new:.
But I do understand Quixel is useless for FSX. Which is good to know, as that way I won't be replaced by an app.

Cheers,
Huub
 
OMG, looks like painters will have to take up modeling just to use Quixel. That would be a lot of talent in one package. :wiggle:


BTW, Wellis is wrapping up his A-20 Havoc work and will be starting on the Marauder interior very soon.
 
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