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    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

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Batch File to resize textures?

falcon409

SOH-CM-2026
The title pretty much describes what I'm looking for. Is there any such thing? I'm resizing 4096 textures to 1024 for an AI Aircraft, but at the rate I'm going it could take most of the afternoon. lol
 
Is it for only 1 aircraft? How many different textures? I normally have to resize about 5 or 6 textures whenever I download an aircraft from Rob Richardson. Usually takes about 15 minutes.
 
Is it for only 1 aircraft? How many different textures? I normally have to resize about 5 or 6 textures whenever I download an aircraft from Rob Richardson. Usually takes about 15 minutes.
This a GAS Stearman and I've whittled it down to 52.
 
http://stuff4fs.com/newpage.asp?Folder=TM&Docs=TextureManager.pdf

Note that the tool tends to choke up when the resizing it uses tool runs out of memory (known, but unfixable problem as the resizer is a third party application). This is usually expressed as an "attempt to write to protected memory" error.
If this happens, move the already converted files temporarily outside of the folder you're working on, restart Texture Manager and try again on the remaining textures. Rinse and repeat until done.
 
Yes the GAS Stearman has huge texture sizes which cause my FSX to have OOM problems.

Each texture is 65,537KB and there is a total for one texture file is 593 MB with the common texture file being 294MB.

They are in dds and spec dds format.Any help reducing their size would be appreciated.

Cheers chris
 
Yes the GAS Stearman has huge texture sizes which cause my FSX to have OOM problems.
Each texture is 65,537KB and there is a total for one texture file is 593 MB with the common texture file being 294MB.
They are in dds and spec dds format.Any help reducing their size would be appreciated.
Cheers chris
Agreed, I started out with a single livery file around 600mb, whittled it down to around 100mb and felt like I'd really accomplished something, lol.

As it turns out the taxiing problem discussed in another thread has been corrected and so I no longer have a need to use an AI plane that tops out at 120meg, lol. . .phew!
 
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