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Befuddled!

Well, I can't get the rudder pedals to work. I made the edit to the XCA. file under CH Pro Pedals from Rudder to Throttle per your suggestion, but it still doesn't work. I can see in the control options in the sim under Axis commands, that rudder is assigned to Throttle Axis which coincides with the change made to the XCA. but still no joy.......
 
So, rebooted computer and went into PTO for starters. Went into the control assignment and there is axis throttle for the rudder. Hit change assignment and hit the pedals and axis throttle pops right up, very good. Start flying and the A/C keeps pulling to the right. External view reveals the rudder doesnt' have full motion.Back out of PTO and go to ETO and do the same thing and again the rudder is struck. GO into calibrate and set the pedals to default and by the grace of GOD I HAVE PEDALS! Wife arrives home, Valentine's day. Fighting the Axis powers not very romantic (plus she bought me a 58.00 a bottle Bourbon)so I pause the game mid dogfight and return 45 minutes later and......no pedals! There is a frozen pond at the end of the street I want to hurl my rig across!
 
That effects the flying characteristics somewhat; more difficult IMO. Make 95% (only automixture on). I'll get back to you a bit later.
 
This was my sons reply last night.

As an example here is my complete controller section from my xca (pretty much default cfs3). Note the 'Axis ID="Throttle"' section for both controllers are bound to different actions. The game differentiates between the axes for ch flight sim yoke vs ch pro pedals because they are subsets of different devices.

<Device Type="CH FLIGHT SIM YOKE USB">
<GameMode Name="Player">
<Axis ID="X" Action="Set_Bank" Scale="64" Nullzone="36"/>
<Axis ID="Y" Action="Set_Pitch" Scale="64" Nullzone="36"/>
<Axis ID="Throttle" Action="AXIS_THROTTLE_SET" Scale="127" Nullzone="1"/>
<Button ID="1" Action="Fire_Guns"/>
<Button ID="2" Action="FireCannonsOnly"/>
<Button ID="3" Action="ReleaseFireWeapon"/>
<Button ID="4" Action="SelectNextWeapon"/>
<Button ID="5" Action="FLAPS_INCR"/>
<Button ID="6" Action="FLAPS_DECR"/>
<Button ID="7" Action="NextTarget"/>
<Pov ID="1" Action="HeadPov"/>
<Button ID="8" Action="TogglePadlock"/>
</GameMode>
<GameMode Name="M3DViewer">
<Pov ID="1" Action="HeadPov"/>
<Button ID="3" Action="ZoomIn" RepCnt="1"/>
<Button ID="4" Action="ZoomOut" RepCnt="1"/>
</GameMode>
<GameMode Name="Gunner">
<Axis ID="X" Action="TraverseGun" Scale="64" Nullzone="36"/>
<Axis ID="Y" Action="ElevateGun" Scale="64" Nullzone="36"/>
</GameMode>
</Device>
cleardot.gif


<Device Type="CH PRO PEDALS USB">
<GameMode Name="Player">
<Axis ID="X" Action="AXIS_LEFT_BRAKE_SET" Scale="65472" Nullzone="36"/>
<Axis ID="Y" Action="AXIS_RIGHT_BRAKE_SET" Scale="65472" Nullzone="36"/>
<Axis ID="Throttle" Action="Set_Yaw"/>
</GameMode>
</Device>
 
It seems every time the computer goes into sleep mode or is paused, it needs to be restarted in order for everything to recognize the pedals/Xca. I can live with that
 
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