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Best Hawker Hunter for FSX?

OK, this comes directly from one of Alpha's model files: RIFF²\ MDLXMDLH @â...

This comes directly from their website:

- full FSX (SP1/SP2/Acceleration Pack) compatibility. Bump-mapping, self shadowing, bloom fx.
- v-c self shadowing with FSX SP2


geez, what else is there?
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Guys. The AS Hunter was built by us along with many others. Yes, it did get some additions and some minor mods from them BUT, that said, the model, as all the models we did for them, was and is NOT FSX native. They were all made for FS9 with those types of poly counts, textures and animations. Phil then took those models (whether this was legal or not is still in dispute) and put them into FSX. We had supplied them with bump maps and spec maps as is our custom but the models themselves were dumbed down from the high end versions that we have and so were not even half the quality of what we, or, for that matter, AS does today.

If you would like a list of those we did for them, we can supply this easily.

My version of FSX native is that if a model is made for a particular product, then it's native. Otherwise, it`s a port. A different kind of port, but a port nonetheless.
 
What's the episode in South Park where Cartman is running around the halls getting all excited because he thinks there's going to be a fight. "Everybody! It's on. It's on." Have to laugh. Nothing else to do. :icon_lol:

A quick check at avsim found a texture pack by Jens-Ole for a Rhodesian Hunter. Search for "hunt_rhaf5.zip". Certainly Jens-Ole's area of interest so I would have thought of him first as well.
:ernae:
 
Guys. The AS Hunter was built by us along with many others. Yes, it did get some additions and some minor mods from them BUT, that said, the model, as all the models we did for them, was and is NOT FSX native. They were all made for FS9 with those types of poly counts, textures and animations. Phil then took those models (whether this was legal or not is still in dispute) and put them into FSX. We had supplied them with bump maps and spec maps as is our custom but the models themselves were dumbed down from the high end versions that we have and so were not even half the quality of what we, or, for that matter, AS does today.

If you would like a list of those we did for them, we can supply this easily.

My version of FSX native is that if a model is made for a particular product, then it's native. Otherwise, it`s a port. A different kind of port, but a port nonetheless.

OK, so it's a port. Sounds like some personal issues as well. I don't care about the trials and tribulations in the world of developing. Personally, it's none of my business.
I will leave you to your discussion.
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What's the episode in South Park where Cartman is running around the halls getting all excited because he thinks there's going to be a fight. "Everybody! It's on. It's on." Have to laugh. Nothing else to do.
Yep, ask a simple question. . . . .and the world will beat a path to your doorstep to debate it, lol.
 
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