Bill Womack's big Update for 7S3 Stark's Twin Oaks

While I am working, I'm also checking posts. Here's a bit extra:

http://www.orbxsystems.com/forum/topic/42771-big-update-for-7s3-starks-twin-oaks/

What's New?
  • Re-colored 30cm airport photoreal for more contrast, saturation, and clarity
  • A ton of new NatureFlow vegetation, specifically grasses around the airport
  • New NatureFlow falling leaves in autumn from selected trees - mainly by the house and at the large oak by the hill
  • A full sound pack, including conditional ObjectFlow wind sounds. If the wind is over 5 knots, you should be able to hear it rustling in the trees nearby. There are also dedicated night sounds (crickets)
  • The required terrain mesh resolution has been changed to 5m so 7S3 is in keeping with all the other FTX airports without the "floating objects" anomalies on the hill.
  • Some of the tree texture files in fall/winter have been updated. In previous versions, they gave some users black boxes where the alpha channels should have been.
Download the patch below - 200MB (direct link):

http://myftx.com/orb...0_PATCH_1.5.zip
 
Downloaded and installed. Very, very nice work yet again. many small improvements over the old 7S3, and a few new features that make it into an almost completely new scenery. :applause:
 
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