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Blohm & Voss P.170

The torque problem was fixed...

...now is time to get the right speed. I clocked 870 kph at 9 km.

Cheers

Pepe
 
It is flying...

...how he is supposed to fly. The final maximum speed was 10 KPH slower, but I think we can live with this...

Cheers

Pepe

PS: I also revised the contact points to fix a bad behaviour at the ground. I included the central front landing gear and I put the right and left landing gears to the wings end.
 
Feels way to nose heavy.

Hi allen, This model use the german weapons that you made for the fw190A-8 the problem is that no exist the sc1800kg bomb, the max that you made is the sc1000kg. Can you made and upload the 1800kg bomb, I finish the zip, I only need this bombs.

I can upload it next you attach this weapon.
 
In this picture I see a big bombs, Peperez made this images.

this is the sc1800kg bomb?
can someone attach it?


2021-10-25_19-13-04.png

FW190A-8 of allen have a weapons


Wep_SC1000KG_Bomb.bgl
Wep_SC500KG_Bomb.bgl
Wep_SC250KG_Bomb.bgl
Wep_SC50KG_Bomb.bgl
Wep_Ger_Rock_Tube.bgl
Wep_BR21_Rocket.bgl
tank.bgl



There is not a wep_SC1800KG_Bomb
 
I'm guessing the 1800kg is from the below link but the plane isn't finished. I'd rather not have the prototype taken and upload for someone else LOLs.

http://www.sim-outhouse.com/sohforums/showthread.php/124531-Oversized-Germans-Weapons

thanks.

I thought that the model was already finished, it is a marvel, this three-motor model really has a lot of personality


then I wait, in case they are going to continue working on it

This is that I have

View attachment BV_P.170 Allen peperez unified.zip
 
It feels way too nose heavy to me. I hope peperez can iron it out some.
 
I can workshop it...

But I think the real thing would be nose heavy. I'll return to it at monday. It's only an adjustment at the wing section.
 
I'm testing a new airfile...

...It's nose heavy, but you can fly easily using your pitch trim to counteract it. I think it has the correct behaviour for a plane that gets 30% of its weight just ahead of the CoG.

Three bad aspects:

1. The plane is very clean and you need spoilers to de-accelerate it at landing;
2. High landing speed, around 300 kph. You need to fly it to the landing strip and use brakes intensely. With some practice you can do this easily.

Some good aspects:

3. You have a lot of lateral control. The ailerons are very responsive;
4. It is easily controlled by the automatic pilot;
5. It's fast as the witch brooms...

Like almost all German plane, it uses automixture.

I'll put it here tonight after more tests.

Pepe
 
All findings above...

...were with a full load aircraft. With 10% fuel, it has a lot better landing behaviour!

Cheers

Pepe
 
Final airfile!

Nose heavy problem solved. After 500 kph the plane gets a positive position and climbs practically alone. I succeed to land easily at Marcus Japanese Base with two 1800 kg bombs and full fuel load using flaps and spoilers. I flew it against eight P-38L's and was like knife in butter. With pass them and see the fighters getting far in seconds.

Let's go!

PepeView attachment 84947
 
Looking at the aircraft.cfg why are you playing the Pilot,Bombardier and Avionics FORWARD from the CoG? They should be set back from the CoG since they are behind the CoG.
 
Looking at the aircraft.cfg why are you playing the Pilot,Bombardier and Avionics FORWARD from the CoG? They should be set back from the CoG since they are behind the CoG.

Thank you!

Probably absent-mindedness between one air.cfg and another! I correct it and I'm testing the necessary mods at the airfile.

Pepe
 
Looking at the aircraft.cfg why are you playing the Pilot,Bombardier and Avionics FORWARD from the CoG? They should be set back from the CoG since they are behind the CoG.

The minus (-) sign did all difference. Now, it takes off alone and the landing speed is around 230 KPH as the real thing was supposed to be. I need to test it at high, above 6,000 meters.

Thank you for the alert!

Pepe
 
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