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Blurry textures

I don't have this a/c but have dealt with the same issue.

First thing I would do is look for any textures that were overlooked. Open the texture directory and sort by size. Any that are 4,097 KB in size, ending with T.bmp are usually those that still need to be converted. On my old machine and video card, these can be converted to DXT3 format which brings the size down toe 1024 kb.

As a caution, make sure you always make a backup before converting and make sure you test things out before deleting your backup.

--WH
 
That looks like a case of mip maps to me. IN DXtbmp, to the right side there is an are titled mip maps with two check boxed under it. Make sure there are no checks in those boxes. Resave the file without mip maps and see if that clears it up.

Also, DXT3 format compresses the image and reduces the clarity and sharpness. I use Extended 32 bit 888 format for FS9 textures. a 1024 by 1024 file in 32 bit 888 comes out at 4 meg...which is 4 times the size of a DXT3 file of equal measurements...but the clarity is much better.

OBIO
 
Obio, you are the man. I recently rebuilt my system, and when I installed DXT bmp apparently it had one of the boxes ticked. I was pulling my hair out last night trying to understand what I had done wrong and getting very worried. Then I found this post and all is now well - boxes un ticked and back to normal! Good old SOH forum :)
 
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