These are for the FDG2 F4U. (ACM 1% mod.)
Aircraft.cfg
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[contact_points]
//0 Class
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)
;--------0---1-----2------3-------4---5--6------7---8-----9---10---11---12-13-14- 15
point.0= 1, -18.00, 0.00, -4.10, 3200.0, 0, 0.50,180.0, 0.25, 2.5, 0.90, 1.0, 4.0, 0, 0, 360 //tail wheel
point.1= 1, 2.10, -5.93, -8.20, 3200.0, 1, 1.35, 0.0, 0.54, 2.5, 0.77, 5.5, 4.5, 2, 0, 360 //left wheel [10/0.76(early), 0.77(late)]
point.2= 1, 2.10, 5.93, -8.20, 3200.0, 2, 1.35, 0.0, 0.54, 2.5, 0.77, 6.0, 5.0, 3, 0, 360 //right wheel [10/0.76(early), 0.77(late)]
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#10 = Damping Ratio (0=Undamped, 1=Critically Damped)
F4U-1 = 0.76 (stiff oleo's)
F4U-1A-1D = 0.77
To reduce bounce, INCREASE #10 value by +0.01 at a time until it feels right.
Enjoy.