• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

British bombers? You bet, with a little help!

If the Alpha Wellington isn't multi-res, it certainly has me fooled ;). Of course, the TC version is also excellent & I suppose the option may exist to do breaking parts by someone in the know. BTW: I believe that Misson may have been offering to attempt porting over to Gmax & may have felt (unintentionally) snubbed. Sort of a lost in the translation thing.

View attachment 72537
 
Hi all,
When converting any model be it scenery or aircraft as an example, still require a lot of skill and understanding of their respective programs. This requires knowlege of the programs being used and what is good for the game, also modeling skills and understanding nameing conventions of which I know very little.
There are lots of models out there that are done by people learning and has lots of errors in and that is including my own work.
I have tried to do tutorials on what can be done when it comes to fixing some models and making new from old, and the magazine which deals with lot of simple information, some times I also fill I do not get the feed back I would like, but when it comes, it come in unexpected ways.
Robert John
 
Alphasim Wellington

When I bought the AS Wellington, it came with an AI model that was pretty easy on frame rates. I don't know if that AI model was included in the freeware version or not.

Oldwheat did some good work on the AI textures to clear up the front and rear turret perspex conopies as well as some FM mods.
 
This is, in fact, the tweaked AI model which was indeed included with the freeware version. Just needed a little work with the transparencies.
 
On the "pipe dream" front, if someone wanted to provide a GMAX upgrade to the Martin Baltimore to improve framerates, and supply a nice 2d panel, that would make my day even better.


Is there a source for the Martin?
 
Where Is This Project At?

Hi all;

are all the updates being taken care of? It would seem a shame for people to be duplicating efforts, especially if it means that some of these birds aren't getting the attention they deserve.

So who is working on what? Where is the rope slack, and where is it taught?


Paul
 
Paul,

I have the Hampden from Ted (bar a couple of days off to recuperate from a nasty cold) underway again.

Also have Gramps/FDG2 B-17D source files in need of a Gmax user, I am unsure if Misson is willing, it sounded to me like he wasn't? I'm unsure the extent of the model as I haven't got Gmax 'onboard'. It may be Single LOD, it may not. All I remember Gramps saying was it either had no VC or the same VC as the later Forts they released (which would be pretty close to 'sweet').

The rest, unsure apart from what Shessi posted.

Jamie
 
JDTinballs

I can use gmax but never built aircraft\ or compiled one but would like to know all the naming conventions and how to compile. building with gmax is the easy part.
RJ
 
In the Name of the King....

Hi all;

I would like to work on either the Wellington (preferably) or the Manchester. If anyone else is working on either or both of these or wants to claim them, I will certainly step aside (I have a few things going on on the side right now anyway.) All I would ask is the courtesy of letting me know. I work rather slowly (the "real" world demands a lot of my time) so don't expect results soon, but this is the kind of small project that I can get finished before my mind wanders on to something else.

Again, let me know, otherwise I will start tinkering with the Wellington.....

Thanks!

Paul
 
Paul, if you have the time, maybe you could go back and take a look at the "264"! She's beem waiting on you for a while,lol
 
Wish I Had the Time...

I've got a lot more than just the 264 hanging around. I figured as I got older I'd have less to do, but just the opposite has happened, the real world keeps demanding more and more of my time.

Until I get more time, I limit myself to small, easily completed projects.....

Paul
 
RJ,

sorry, I have no idea regarding GMax naming conventions or how to compile a GMax model, can't help you there. Gramps gave me the model for that very same reason after I asked him for some advise about the very same project I started years ago, lol, the Hampden. I'll happily pass it on as my intended learning of the Max never happened. Just promise to put in the correct credits if you succeed. PM me. Milton is the man to ask re Gmax I guess.

I honestly have no idea to the status of the model, how far it is along, etc. If you do succeed promise you'll do a RAF Fort (mk.I?).

OW, hope you get squared away soon, major bummer.

I've finished the anims on LOD2, just setting up the breaking parts. This involves creating parent/child link between parts. I'd forgotten that that can cause parts to randomly move and/or rotate out of alignment. Huge pest and time consuming to sort.

I still do not have CFS2 working right, Can someone confirm the previous model works? And even better yet, FPS for single, large/small formations, etc.?

Jamie
 
Reply...

Jamie,

That looks absolutely outstanding! Well done, I'm sure it will be worth the wait! :salute:
 
Reply...

Oldwheat,

1) Yes, that Baltimore I was referring to was Silvia's model.

2) Regarding your computer crash, no worries. I still have the model source files if you need them.
 
We have a Baltimore - has anyone done a Maryland for any flight sim? Another plane used a lot in the desert war...
 
Bit of a set-back. Should have remembered to do the breaking parts on LOD2 BEFORE the animations. Wrong way has screwed up the animations and they require re-doing, live and learn (again, lol) I suppose.

Jamie
 
Back
Top