• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Brunswick_NAS

falcon409

SOH-CM-2026
I have installed John's scenery to have a look and also converted the objects to work better in FSX and P3D. Also, as I did with Randolph I added a photoreal ground texture. It looks better and also it allows me to align the buildings to where they actually should be. A quick look after all that shows that the buildings are off by quite a bit. . .also taxiways, ramps, walkways and so on are all off. I could leave them that way, remove the ground texture and just put an airport background in it's place and it would be fine. . .it wouldn't look as good but it would work.
 
Sorry to say this won't be on my list of things to do. I was quite lucky with Randolph that Johns placement of the objects was virtually spot on. Just a bit of sliding a group one way or the other and things worked very well. However John builds his objects into groups, sometimes around 4 or 5 to a group but some have as many as 10 or 11 objects per group within the same object library. What that means is. . . .you move one to the correct placement and all the rest move as well which puts everything out of wack. There is no way for me to break the objects apart because of the way they were built so I have decided to drop this one.
 
NAS Brunswick

Thank you anyway Falcon for your exemplar due diligence for all of your other scenery projects as it all is very much appreciated.
 
Back
Top