I noticed that the cannon rounds make more(as in number of) strike effects than MG rounds. I can make the MG's do that only by making them into cannon rounds in their XML. This makes them fire with the cannon trigger which is not a problem on Mustangs and T-Bolts. The problem is with all the planes that have cannon/MG combos like the Spitfire or P-38. Then there is no seperate triggers for the guns.
Is there a way to make the bullets(from MGs) act just like the shells(from cannons) without messing up or changing the trigger options?
Is there a way to make the bullets(from MGs) act just like the shells(from cannons) without messing up or changing the trigger options?