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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Cannon and MG's

Steven190

Charter Member 2016
I just installed an new JS and have a question.

I have the cannon and MG assigned to two buttons. one for each. It works in most aircraft except, of course my favorite, the FW 190A-8

All the guns fire when I pull the MG button, and nothing happens when I use the canon button.
It is on the A-8 only, the A-5 works and the Me 109 work. Is there something in the Aircraft file? I looked but really could not find anything that stands out.
 
IIUC you should search the gun folder to find the specific <gun>.xdp used by the <aircraft>.xdp, then search the weapons folder to find the specific <weapon>/<weapon>.xdp used as DefaultWeapon in the <gun>.xdp. This weapon should have a WeaponType, either shell or bullet. AFAIK this governs the way the gun is shot.

weapons/20mmmg151_round/20mmmg151_round.xdp

<?xml version="1.0"?>
<UnitData>
<General Allegience="" LongName="" ShortName="" ModelName="" BlastDamageScale="1.0" ImpactDamageScale="1.0" FireDamageScale="1.0" Priority="2" Type="weapon" EnteredService="01/01/1944" BlastDamageMod="0" ImpactDamageMod="0" FireDamageMod="0" AllowSpawn="n" Category="weapon" Country="germany" Mass=".3485"/>
<Description String="20 x 82 x 115 g"/>
<Weapon WeaponType="shell" ImpactDice="1" ImpactDieSize="1" ImpactOffset="37.7" BlastDice="1" BlastDieSize="1" BlastOffset="45.3" BlastRadius="2" FireDice="1" FireDieSize="1" FireOffset="20" ExplodeEffect="fx_grndexpl_t" GroundEffect="fx_bltgnd_m" AirEffect="fx_bltpln_m" WaterEffect="fx_bltwtr_m" />
<Loadouts/>
<GunStations/>
<DamageBoxes/>
<Systems/>
</UnitData>

weapons/13mmmg131_round/13mmmg131_round.xdp

<?xml version="1.0"?>
<UnitData>
<General Allegience="" LongName="" ShortName="" ModelName="" BlastDamageScale="1.0" ImpactDamageScale="1.0" FireDamageScale="1.0" Priority="2" Type="weapon" EnteredService="01/01/1944" BlastDamageMod="0" ImpactDamageMod="0" FireDamageMod="0" AllowSpawn="n" Category="weapon" Country="germany" Mass=".1225"/>
<Description String="13 x 64B x 34.6 g"/>
<Weapon WeaponType="bullet" ImpactDice="1" ImpactDieSize="1" ImpactOffset="11.96" BlastDice="1" BlastDieSize="1" BlastOffset="1" FireDice="1" FireDieSize="1" FireOffset="2" ExplodeEffect="fx_bltpln_l" GroundEffect="fx_bltgnd_s" AirEffect="fx_bltpln_s" WaterEffect="fx_bltwtr_s"/>
<Loadouts/>
<GunStations/>
<DamageBoxes/>
<Systems/>
</UnitData>
 
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