• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Can't get turboprops to start

brettt777

Charter Member
I have several aircraft in my hangar that are turboprops and most of the time I cannot get them to start either manually or autostart. The starter just cranks and cranks. The fuel is there, the battery is on, the power lever is where it should be, but they just won't start. My jets start fine, as do the recips. But for some reason the turboprops won't. I have the default King Air, the default Cessna Caravan, Piglets Embrear A-29, and the Simshed Tucano. Occasionaly I can get the Caravan and the A-29 to start, but the other two just sit there and crank. On the Tucano I think I know what the problem is. The fuel pump switches are always off and won't turn on manually or automatically. So if I could figure out how to turn those switches on, it may work. This is an FS9 convert. It's suppose to work in FSX but maybe there's an issue there...? The King Air, I have no idea. It's a default FSX plane so you would think it would work. Anyone have any ideas? I don't get why recips and jets will start fine but the turboprops won't.
 
Have you tried to set your mixture to max rich manually? Default FSX key combo: Shift-Ctrl-F4

Maybe your default flight settings have mixture set to lean, so start a new flight and once you have the engine(s) running, save that flight to replace the old default flight entry.

Also, FS9 turbine engine start switches do not always work in FSX. The engine will not ignite and/or the starter gets stuck in a loop. I have seen that several times with portovers. In order to fix it, you need to change the XML coding of those switches.
 
You need to delete your "default" flight. Fsx has some strange issues with carrying over info from previous flights into the next flight. For some reason turbo props can't start. I've had the same issue. Once you delete the flight DO NOT create a new one. Open fsx and let it create the new one from scratch. That should solve your issue. Sounds like the same thing that happened to me.

EDIT: just so I'm clear. You need to delete the actual file. Not simply from in game. It needs to be deleted by navigating to the file location on your hard drive.
 
You need to delete your "default" flight. Fsx has some strange issues with carrying over info from previous flights into the next flight. For some reason turbo props can't start. I've had the same issue. Once you delete the flight DO NOT create a new one. Open fsx and let it create the new one from scratch. That should solve your issue. Sounds like the same thing that happened to me.

EDIT: just so I'm clear. You need to delete the actual file. Not simply from in game. It needs to be deleted by navigating to the file location on your hard drive.

Hey rick, that did it. Thanks a million!
 
The default flight must have, both fuel tanks selected and fuel mixture must not be at cutoff or it will stuff up all your other flights.
 
Back
Top