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The Staff of SOH
If anyone out there has installed Carswell AFB maybe you can help me figure out which texture is missing for all those black buildings. Also, does anyone know how to remove those old style trees? Any help will be appreciated.
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I came there in March of 1986 and retired from the 301st in April of 07'. The Official name is NAS Ft Worth, JRB Carswell Field. Grand Prairie Naval Air Station moved into the SAC Vacated facilities and thus the name change since they occupy the only Active Duty Unit on the base. All Branches are represented and the 301st is probably the most active Unit as far as daily sorties, deployments, etc. There is also a C-130 Unit adjacent to the 301st ramp. If you pull up the base on Google Earth you'll get a fairly recent view of the entire facility which bears little if any resemblance to the circa 1962 scenery package.@falcon409
I was stationed there from 86 to 90, last time I drove through there is was the JRB Fort Worth, the only thing remaining that reminded me of my time there was the SAC memorial with a MK-17 sitting in front of it. The 301st FW is still there today as far as I know.
Mal,
Where did you get this file? I thought I had all of Johns AI - but I don't have any Hustlers.
Bill
If you have MCX, possibly recompiling the tree bgl for FSX and converting the tree textures to dds might solve it?So, in answer to my original question, I was able to solve the mystery of the missing Carswell textures by dumping several other MAIW texture folders into Carswell's texture folder. Evidently one of those dumps had the right textures for those buildings as you can see by my screenshot. Now if I can figure out how to get rid of those old mirror image trees Carswell '62 will be ready for me to add my own updates using Instant Scenery.
This is really cool scenery...thanks to John Young, Brent Newman and MAIW for the great work.
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I installed the scenery and everything appears to display correctly, however I have no trees at all in the areas you show in your screens. I don't know if that's due to my having installed it in P3D or that there's another scenery I haven't included. I did install their Scenery Objects Library as well. So I'm not sure where the trees are coming from. There may not be a singular "tree" bgl, but they may be part of another object bgl "Library" which would still allow MCX to correct the problem. I did see where they supply an FSX version and an FS9 version of the scenery. If that's the case then using the FSX version in FSX should allow those trees to display correctly.Only trouble is, there is no tree bgl. But not being able to correct it is still annoying. Guess I'll just have to live with it.